Chereads / Tokyo Video Game Tycoon / Chapter 113 - artists, musicians and special effects teams

Chapter 113 - artists, musicians and special effects teams

the function of the current red and white machine has limited many things, and the current mitterrod has almost reached the limit of the red and white machine.

tsukino wants to be more perfect, but she also understands the limitations of function, so she can only hope that super nintendo will be officially released soon, so that she can make better games with better performance.

speaking of which, super nintendo has now begun to warm up, according to the normal publicity rhythm, the official release should be released on the first anniversary of the establishment of youxing electronic entertainment company, at that time, the sales of red and white machines will also officially reach two million, which is also a thing worth celebrating.

tsukino told takeyuki about her recent experience in making games, then exchanged some information about the troubles in the next game production, and then left.

then mitterrod also officially began to enter the game's publicity link.

players have become accustomed to producing a red and white first-party game every month.

WHEN MITTERROD ANNOUNCED IT, PLAYERS NO LONGER CARED IF A GAME WAS A NEW IP.

they've begun to pay attention to whether the game is a first-party game for youxing electronic entertainment.

if yes, then they don't have to worry about the quality of any game itself, they don't have to worry about whether the game is good or not, they just have to expect how much fun the game really is.

this time, after watching mitterrod's footage and some of the content of the demo, players can roughly see that this seems to be a platform jumping game.

however, this time the background of science fiction has been added, which is still relatively rare.

the protagonist's name seems to be sams, and his profession is a cosmic hunter, and this time the character's mission is to defeat the interstellar pirates and reclaim the mitterrod creatures that may affect the pattern of the universe.

because it is only a half-hour trial for the time being, the full picture of mitterrod has not been fully displayed, and players have not been able to discover the charm of the galaxy city game itself.

this is also the surprise that takeyuki left for players.

games like galaxy city want to really experience the fun, at least one or two hours of play time to do, try to play for half an hour just before the game fun fully exploded, the rest of the suspense is left to the players to experience.

it was also at this time that the fifth game development team, the development team of final fantasy games, also put the musician and artist information they could find on takeyuki's desk.

that's about thirty people.

takeyuki picked them up one by one to check them out.

among them are musicians and painters who have been famous for a long time.

the money to hire them is secondary, and the main thing is to see if the style of these musicians and painters is in line with final fantasy.

there are also works by these painters and musicians.

the painter's works, takeyuki, roughly browsed through them, then shook his head.

some of these painters are either too traditional or too cartoonish.

final fantasy is a game that is more dark than dragon quest, and if the artist can't find it, it can easily affect the style of the game itself.

however, the painter is not in a hurry, it is really not possible to find his mother again, she is a well-known painter, always have some unique resources.

by the way, daigo ikeda of kasugasha should also have some familiar friends, and maybe help himself.

takeyuki put down the painter's materials, and then picked up the information of one of the musicians.

in the archives is a cd-rom recording some of the works and videos of the musicians in the materials.

takeyuki pulls out the disc and puts it in the cd player in the office and starts playing it.

soon pictures and works about the musician appeared on television.

after listening to about three or four, bamboo star was not particularly satisfied.

like those painters, these musicians are somewhat less in tune with final fantasy in their compositional styles.

takeyuki shook his head with some regret, feeling that for a moment and a half, it would be difficult to find a candidate who matched his heart.

take your time.

takeyuki listened to the remaining musicians one by one, and they were not very satisfied, so he put this thing aside for the time being.

at this time the door was opened and matsuhashi walked in.

"president, this is the list of film and television special effects personnel you have recently asked to recruit, please take a look."

takeyuki turned his head back and sat back at his desk to look at the list of special effects personnel.

before that, takeyuki had already planned to form a special game special effects team on its own.

of course, outsourcing to hire outsiders to do these things is actually more cost-effective.

but it is difficult for outsiders to complete the expected pictures in their minds.

only the team he personally trained was more likely to be trusted.

at present, the overall film and television special effects of the world have reached the level of almost 2004 or so.

movies like the matrix 3 were released in 2003, so the world's overall film and television special effects technology is quite advanced.

In the future, video games will inevitably have better graphics, and have to plan in advance.

when others are trying their best to improve the gameplay, they must also do a good job of the picture.

moreover, final fantasy this game is also a big user of special effects in the future, and it is imperative to have a special effects team.

takeyuki briefly checked the people on the list.

most of them are candidates that matsuhashi has found from other film and television companies, and many of these people are dispatched workers, that is, employees who can be fired at any time.

this kind of person's life is actually relatively precarious, in this case, a person has a long-term employment contract and a person has only a temporary contract, almost like two classes of people.

even if the income of the person with the long-term employment contract is not as good as the person on the temporary contract, it is only temporary, and the long-term employment contract ensures that the person will have a stable income and will have no worries in life.

takeyuki asks matsuhashi to focus on this point as well.

these dispatched workers are the easiest to co-opt for digging.

and most importantly, these dispatch workers often do the most tiring and hard work in their own companies.

while these work is hard, it can also make them grow quickly and is a very high-quality resource.

after reading the basic information on the list, takeyuki signed and stamped it on it, and then handed it back to matsuhashi shi.

"yes, these people are very good, find a way to dig up as much as possible, and raise a little salary."

"okay."

matsuhashi nodded and took the folder, then consciously or unconsciously looked at the folders of the painters and musicians on takeyuki's desk.

then she hesitated and said, "president, are you looking for someone to make music for the game?" "