Chereads / Tokyo Video Game Tycoon / Chapter 72 - records-breaking

Chapter 72 - records-breaking

because oda chong is still young, they are more just enjoying pure fun in the game than delving into the quality of the game.

but when super mario 3 was in front of his eyes, he seemed to finally realize something.

it is the same money spent, and it is almost the same amount of money, but the experience obtained is very different, so that even a fool can see who is good and who is bad.

THE PN GAME CONSOLE NEXT DOOR HAS THREE GAMES, THE PICTURE QUALITY IS BARELY STRONG, THE GAME FLOW IS GENERALLY SLIGHTLY WORSE, AND THE SCREEN WILL OCCASIONALLY BE SPLASHED BECAUSE OF SOME BUGS... WELL, THAT'S REALLY NOT GOOD.

the only people who can really accept such a game are really only children who are not very picky.

but all adults they see these 3 games are uncomfortable, as for the quality of the game console itself, the appearance is not beautiful, then what is the use?

BEFORE SUPER MARIO 3 CAME OUT, THEY JUST FELT THAT PN'S THREE GAMES WERE GARBAGE, BUT IT WAS OKAY TO REALLY WANT TO PLAY, NOT THAT THEY COULDN'T PLAY.

several games on the red and white machine are classics, but it is probably like the difference between a sports car and an ordinary family car, and ordinary family cars can also be driven.

however, super mario 3 is like directly giving you a luxury cruise ship, wine and food, and the experience is simply not an order of magnitude.

super capacity content, a lot of sophisticated and complex ways to play, simple and difficult for you to choose, no matter what kind of player, you can experience the most extreme fun in it.

in eight different kingdoms, each has a very different way of playing and fun, and it seems that there is always endless fun and secrets.

at least with the current size of the red and white machine, super mario 3 is the ultimate, and there is no better.

to want to go beyond is not to think, at most in other categories of games to be on an equal footing.

tian chong didn't know how long he had been playing.

he only felt like he had bought it at three o'clock on a saturday afternoon.

when he and he return to reality from the game world, huh? it's already 2:30 p.m.?

of course, he should still eat when eating in the middle, that is, he forgot to sleep.

however, the child could not resist the tiredness at all, and slept next to his legs, but as long as he woke up, he would stare intently at his father to play, and when his father lost a life, he would scramble to get his turn.

this caused his wife to complain a lot, and tian chong had to promise that there would never be another similar thing happening, and this week was just an accident for the boys (now tian chong thinks that he is also a boy, but a big boy. ).

after the wife heard it, she could only complain twice, but she felt that such a husband was not bad, at least not like another man in the community, resulting in the family tending to collapse.

with such psychological comfort, she was relieved a lot.

after the weekend, tian chong couldn't wait to show in the newspaper how much he loved super mario 3, and he and his children established a deep family relationship, which was simply a family increase artifact!

AS FOR SPRAY PN GAME CONSOLES? SORRY, BUT WHAT'S THAT? I NEVER KNEW, AND NOW I DON'T EVEN HAVE AN INTEREST IN SPRAYING.

in the following week, the feedback from players was also very good in sales.

the five-thousand-yen game is not too cheap now, but the number of people who buy it is still endless, and on the first day, people only plan to buy it the next day after seeing that it is out of stock, but when they come the next day, they find that the next day there are no fewer people queuing than the first day.

sometimes people always have a herd mentality, once there is more queue in a certain place, they still want to go to the past to make a scene, and there is praise from the internet and newspaper media, most of which are tap water, and have not been paid for advertising.

then, on the third day, on the fourth day, the same thing.

real players can't sit still.

is this game really so much fun?

forget it, whether it's fun or not, it should be right to see so many people buying.

there are also many of them who run to friends' houses to watch others play without buying them, and when they see others play super mario 3 so interesting, they also drive the impulse to buy, even if it is to add money.

however, the rapid sales volume directly led to insufficient supply, which made many people complain one after another.

asshole, do you still want to make money? if you don't want to make money, we don't want to buy your games anymore!

please, i add five hundred... no, 1,000 yen to buy.

IN CONTRAST TO THE 100,000 SALES OF SUPER MARIO 3, THE PN GAME CONSOLE, ON THE OTHER HAND, USHERED IN THEIR FIRST HEAD-ON BLOW AFTER MORE THAN 20,000 SALES IN THE FIRST WEEK.

after all, the player's wallet is limited, and not everyone can spend unlimited money to buy all the games.

IN THE SECOND WEEK, PN CONSOLE SALES PLUMMETED TO ONLY SIX THOUSAND.

it's a saturday thousand, which is basically equivalent to a street punch.

as for super mario 3, it broke the record.

bang!

"congratulations! we reached a new first-week sales record! "

in the youxing electronic entertainment company building, about a hundred people are now gathered in the open area on the second floor, and takeyuki shakes wildly with champagne and then makes a violent bang to celebrate the sales record of super mario bros. 3.

the first week sold 11437, and this figure does not fully represent the real sales of the game, because the cassette supply is insufficient, and many players did not buy it in the first week.

this is the first game to exceed 100,000 sales in its first week, and it is limited to tokyo and its surrounding areas.

because the sales network in other parts of the country has not yet been fully rolled out, super mario bros. 3 has no chance to be sent there and is digested by the kyoto area.

this is a very celebratory thing,

it represents a new level for the company.natsume didn't know what to say at this point.

he had thought that under the strong siege of suri electronics, the red and white opportunities were very dangerous.

but how does it seem to break the record again?

suddenly, he felt that the video game industry was full of uncertainty, that something unexpected would happen.

at this time, a trolley slowly pushed over, and an oversized three-layer cake appeared in front of everyone.

the cake as a whole is in the shape of a palace, and at the top of the palace are mario, luigi, and princess biqi, as well as the chinobio mushroom man who plays a supporting role.

on a small platform below the palace is an unconscious kuba lying on the ground, and a group of kuba boys next to him seem to be constantly doing cpr for kuba.

the women in the company's eyes lit up at the first moment.

the appearance and image of the cake fully satisfy the fantasies in their hearts.

Does the character in the video game really look like this? It seems that the difference from the video game is too big, but it is really cute!

hayazawa's first arrow rushed up and happily pointed at princess biqi and said, "takeyu, takeyuki!" i remember princess becky made by me! "

previously, when making super mario 1 games, takeyuki also let hayazawa ari try to learn programming, almost hand-in-hand, teaching her how to create an image in the electronic world.

the first image she created was princess becky.

this image has distinct characteristics, so that people can immediately distinguish who it is just the image of pixels.

takeyuki nodded her head with a smile, then took the knife from the person next to her and directly cut princess biqi out and handed it to hayazawa airi.

"it's yours, you created the first princess in the electronic world."

then he gave luigiche to ota masao, who had come back to celebrate.

"celebrating that our initial choice was a success."

of course, takeyuki did not hesitate to take mario, which belonged to him, and no one had any opinions.

as for the other feelings, they can choose according to the order in which they enter the company.

WHAT SLIGHTLY SURPRISED TAKEYUKI WAS THAT MATSUHASHI SHI, A SERIOUS WOMAN, CHOSE KUBA, THE BIG BOSS.

she is devoted to her work, which is indeed in line with the personality of kuba, who is also the kind of guy who is single-minded for his goals.

everyone else has chosen their own characters, and almost everyone can find a variety of creatures on the cake.

the whole celebration was very cheerful, which was also the first celebration of youxing electronic entertainment, and of course, it would definitely not be the last.

in the future, there will be the first two hundred thousand, the first three hundred thousand, and even more records waiting for them.