in an office at the headquarters of the suri electronics group in tokyo's minato ward, several people are meeting.
LED BY A MAN IN HIS MID-THIRTIES WHO WAS HOLDING IN HIS HANDS THE WEEK'S WEEK'S SALES FIGURES FOR THE PN CONSOLE HE HAD JUST ACQUIRED.
after a whole week of sales, their results can be said to be quite good.
"AFTER STATISTICS, THE SALES OF PN GAME CONSOLES IN THE FIRST WEEK TOTALED 24347 COPIES, WHICH IS A VERY GOOD ANSWER SHEET, WHICH MEANS THAT USERS HAVE GREAT CONFIDENCE IN OUR PRODUCTS."
he is the head of the newly formed game business department and is responsible for everything related to video games.
at the same time, this is also the first time that he has held a ministerial position in a department, which is quite a bold attitude.
after some preparatory work, their business unit has formed a team of fifty people, including game development and game software development teams.
in the face of an emerging industry, su rui electronics entered very quickly, mainly because the red and white machine imitation is indeed not difficult, and the hard stack manpower of su rui electronics can also quickly create a new game machine product.
after all, it is a giant group with a deep industrial foundation, and none of them are afraid in the field of electronic products.
several group leaders who heard the sales data were relieved.
they were also a little exhausted during this time, and they learned that the sales data was not bad, which made their tense hearts a lot easier.
the minister smiled: "this is a very good result, thank you for your efforts, but we should continue to work hard, not to relax, this new industry of video games does seem to have a lot of potential." "
according to their general survey, many of the people who buy are players who have already purchased the red and white machine.
AND THEY CHOSE THE PN GAME CONSOLE, COMPLETELY BECAUSE OF THE CLAIM THAT IT HAS BETTER PERFORMANCE, MORE GUARANTEED QUALITY OF THE PRODUCT, YOUXING ELECTRONIC ENTERTAINMENT GAME MACHINE NO MATTER HOW TO LOOK AT IT HAS A ROUGH INFERIOR PLASTIC FEELING, WHICH GIVES SU RUI ELECTRONICS A GREAT OPPORTUNITY.
there is also the fact that the average game can only be played for more than ten days on average.
now in tokyo, which has just experienced a small craze for games, many players are in a hurry to play a game and can't wait to play the next one, they are eager to play more games, like a dry sponge thirsting for water.
some games are also very playable repeatedly, but where are the new games?
and youxing electronic entertainment can only launch one game per month, the number is too small, and the games launched every month can only cover one category, in case it is a type they don't like, players will have to wait for a long time.
PN GAME CONSOLES FILL THIS GAP VERY WELL.
there are three games at the beginning, the quality is not easy to say, but the quantity and sincerity are indeed enough.
the minister took the chart and said to the crowd: "now what we have to do is to continue to increase investment, not long ago, takeyu electronic entertainment just announced a pistol-type handle, which caused a wave of enthusiasm, who in your engineering department understands this technology?" can you explain the principle to me? "
the members of the team responsible for engineering development looked at each other.
they hadn't even heard of it.
can the handle be made into a gun shape?
then they shook their heads, clueless.
"this is a product that has not yet been released, it has been in the experience stage, you are not clear and normal, this is still the news that the investigators i sent out to investigate, this thing has not even been advertised."
"we don't have more detailed data on this product for the time being, but i hope that once this product is released, you will have to make a similar product for me as soon as possible, and you must circumvent their patented technology, understand?"
the people in the engineering development team heard that and their heads were big again.
on the first day of the sale of the opponent, it is necessary to disassemble and create a similar product at the first time, which simply does not treat us as people, research and development work is so easy.
but this is the book, and this phenomenon is exacerbated by a country where overtime is prevalent, especially when bubbles burst.
and having heard that the minister was formerly a deputy director of the marketing management department, he obviously didn't understand how difficult it was to break through the engineering and technical problems.
the head of their group could only agree to come down.
the minister then looked at the game development team, which was now the most numerous.
"i need you to make four more games in a month, absolutely can not delay, now is a good opportunity for us to take the position, we must completely occupy this market." 」
as soon as the game developers listened, they immediately felt that their eyes were a little black.
they had previously made three games with almost dozens of people in a row.
and they're a bunch of people who didn't know anything about video games before.
after studying some of the game programs in the red and white machine for more than half a month, they found three relatively simple games and hurried to make them.
now let them make four games a month, which is simply not to treat them as human beings.
the reason why takeyuki was able to play so many games alone in the first month was entirely due to the memory of his past life.
those mature game production templates have long been known, and he can say that he will not waste any time making games.
but the rest of the world has never systematically learned how to make a game.
Even if it is imitation, it is impossible to directly take off people's code and use it, that is the most stupid way, if the other party wants to sue for infringement, a lawsuit will be accurate, and the reputation of the entire company will be damaged.
first of all, they need to disassemble the code, understand the operation of the whole program, and then rebuild their game framework, stuff content into it, plus occasionally take detours, after they study the three simplest games, they only have half a month left, and the remaining half a month is almost all about to live in the company.
the head of the game development team said with a bitter face: "minister, four games a month, this has exceeded our ceiling, not that we don't want to do it, but we want to make the same quality as the opponent's game, which is definitely not enough." "
"so why can people sell six games when they first launch?" the minister asked rhetorically with his eyes wide open.
you want to know, we want to know too.
"could it be that the company was prepared before it was formed, and in fact their game development was not just a month."
"impossible." the minister shook his head, "i have already investigated this company before, the company started, this game console can be regarded as a synchronous appearance, and then in the following month, there have been several game trials." "
"according to the game release model of bamboo game electronic entertainment, it must be that a small part of the game must be developed for people to try, and then develop a finished game to sell, if there is a finished product earlier, there is no need to try it, and it is not possible to make money earlier by directly selling the finished product?"
"but..."
"no, but you didn't make three games a month ago, continue to work harder, the salary will definitely not be less, what are the difficulties in life, you can mention it now, i will do my best to help you solve, and i only have one request, and then make four different types of games in a month."