the heat of the light gun lasted for a long time without diminishing.
even in the past week or so, there has been an endless stream of people queuing up every day to experience the light gun.
in this process, the game of light gun is also constantly iterating on the product.
from just a few targets in the beginning, it evolved to a game mode with some simple plot.
then there is now the prototype of the duck game presented in front of everyone, and now it is basically a relatively complete game.
players look at the mean dog and laugh after you miss a shot, and they can't help but want to raise their gun to give the dog a shot.
however, even if you are angry and shoot at the screen with a gun, the dog will still smile at you as cheaply as ever, and you will be very angry.
i'd love to buy the game and go home and shoot you.
when akashi zejiang used up his three experience opportunities this week, he suddenly seemed a little lost.
why hasn't the game been released yet?
"well, i'd like to ask you, when will this game be released?"
akashi zee would come over every day to ask, and there were actually many people asking the same question besides him.
the clerks replied almost exactly the same.
"sorry, thank you for your attention, please wait for our announcement for the specific release date."
it is not difficult to make a mass production of light guns, but it will take time after all.
takeyuki is already planning to produce 200,000 light guns first.
after all, the red and white machines have only sold more than 200,000 units.
moreover, zhu youxing felt that this thing was estimated to be the end of the 200,000 units in yueben.
in the past life, the light gun was sold in the book more generally, and it did not cause much repercussions, but only added technical reserves to nintendo at that time.
it was only after going overseas that he suddenly burst into flames and began to make crazy money.
and about the light gun this product takeyu xing did not pay special attention to it after that, and planned to put it aside for the time being.
now he intends to focus more on another project.
that's the game producer outreach program.
the red and white machine itself has about a thousand official games on record.
among them, the games that are actually made by nintendo itself occupy only a fraction of the time.
what makes the red and white machine really explode around the world is not entirely because of the dozens of classic games with these fractional numbers.
the thousands of games that can run are also the secret of the success of the red and white machine.
swallow thin ring fat, at your disposal, no matter what kind of game interest you have, the red and white machine can meet, a strong game lineup and a rich game category is also essential.
even if takeyuki had grown three heads and six arms, it would have been absolutely impossible to create so many games.
generally speaking, if there are only one or two games of a type, many players are still unfinished after playing, they will be eager to experience more games of the same type, and only one classic can not satisfy the player's appetite at all.
if a player's appetite can't be satisfied, they immediately look for other ways to satisfy themselves.
this may directly cultivate a strong competitor.
so instead of that, it's better to actively train game producers to make more games on their own consoles, satisfy these players, and make them not have the heart to play games of other future competitors.
and an industry that is only owned by oneself usually cannot grow into a behemoth.
takeyuki can be the godfather of this world's game, but he is definitely not a dictator.
it's like a video platform, i build the platform, you spread the culture under my platform, that's the best way.
you can become more and more powerful and at the same time drive the industry.
then you should think of how to find people who want to make games.
in this world, the internet has matured relatively, and more and more entertainment has begun to appear on the internet.
as a traveler who has traveled through the future, he knows best how much the internet will have an impact on the world.
so he is absolutely impossible to miss.
and it's also true that video games are connected to the internet and then made available to people all over the world to play games together.
some video games, once exposed to the internet, have the same effect as catalysts.
he opened the computer, skillfully typed the web address, and soon a minimalist web page was presented in front of zhu youxing.
what catches the eye is a side photo of the red and white machine, big red and big white is the main color of the entire main page, and then next to the picture there are several names that can be clicked:
dragon quest, contra, tetris...
this page is the homepage of youxing electronic entertainment.
for a programmer who has come after a generation, building a web page is not too easy.
and compared with other web pages, the web page of youxing electronic entertainment is like a product of a future world.
simplify the style of icons and fonts, try to make the main page concise but not lose the beauty, so that people are willing to stop temporarily after clicking in and watch the content inside.
these minimalist styles are all things that are popular and equally bad in later generations.
however, directly getting this era is almost like a dimensionality reduction blow.
other contemporaries are still made up of rough text and pictures without any artistic processing, densely presented in front of people's eyes, just looking at it will make people dazzled.
some things will be unsatisfactory when they get to the past from the future, but the minimalist style will not be easily obsolete at any time, but the direction of minimalism will be slightly different because of the times.
there is no harm without contrast,
if the same pages are all the same at the same time, then people feel as if they should be.however, the web page of youxing electronic entertainment is unique, and it begins to appear that the webpage of youxing electronic entertainment is particularly eye-catching.
however, the web page is only a form of expression after all, and it really depends on whether the content inside will be attractive or not.
and this point is not a problem with the webpage of youxing electronic entertainment.
originally, zhu youxing could also do better, such as adding a video that can be played immediately on the web page to increase the visual shock effect.
however, the speed of the internet in this world can not be compared with the future generations, and the network of the average family cannot yet click on the web page to play the video smoothly immediately, so it can only be temporarily abandoned.
when netizens click on a game option, they will enter the secondary page, which will detail the gameplay of the game and recommended slogans, etc., and there are also click options that can be purchased, and now as long as they are in the territory of yueben, they can directly purchase game consoles through the internet.
It's just that the express delivery in this era is really a bit weak, and the people who buy it have to wait for more than a month to receive the goods they bought, and the can kill people urgently.
zhu youxing directly entered the background of the web page after a few operations and began to modify the data.
to ask where in the world is now most likely to find someone who wants to make a game, then the internet is definitely the first choice.
after some manipulation, zhu youxing added a long image that can be clicked on the top row of the home page.
a few large characters slowly emerged under a golden light:
'give those of you who love to play games a chance to create a game! feel free to join the game maker program! '
then, takeyuki began to write the content of the secondary page.
after a busy day in the office, i finally got the secondary page roughly done.
then he saved it in the background, then returned to the main page of youxing electronic entertainment, looked at the most conspicuous golden light picture on it, and then aimed the mouse and clicked, and the new web page was presented.
the first thing you see when you enter the web page is a very attractive text.
'will you be satisfied just by experiencing the electronic world created by others?' join me in creating video games that belong only to you, and create an electronic world that belongs only to you! '
a few animated villains below begin to bloom in the page, and it's game characters like mario, daredevil, and contra that seem to be welcoming people who want to create a game world in this way.
then there is the introduction of the red and white machine programming language and the basic construction method of the game.
of course, these introductions are very basic, and if you really want to create a game, you must have a mature system, and this is what takeyuki wants to do next.
while creating and leading the game of the times, he also brought others to develop the entire industry together.