Chereads / Tokyo Video Game Tycoon / Chapter 54 - new project plans

Chapter 54 - new project plans

in tsukino's home, she wears very little as usual, and only at home will she feel safe and feel that she can wear less.

and she simply squatted in her chair, her eyes unblinking through all the posts related to the game console and the super baseball game.

this is her first time involved in making games, and she is still so nervous on the day of release, she has always hoped to see someone give some praise to this game on the internet.

but all day long after the release, the internet seemed calm, as if the game had never been released.

in a forum, the game console partition opened up by the popularity of the game console is also exceptionally quiet today.

where have all the people gone?

don't... are you all going to buy the latest game?

tsukino thought so in her heart, but she couldn't believe it.

if so many people on the internet are willing to buy, then maybe people who don't go online will buy more?

no, this game is not so fun.

tsukino is not an audience for sports games, but making games and experiencing games are two kinds of feelings.

she enjoys the moment when the game is made and successfully run, which represents a world being created in her own realm.

it's like being the creator.

it's more fun than the game itself.

the people who were as nervous as she were, and the dozens of employees who worked together on the game's production.

throughout the day at work, they will constantly inquire about the sales process of each store.

they are relieved to hear that there are many people queuing up, but they start to wonder if the quality of the game itself can pass.

zhu youxing, who came to the company, looked at the nervous look of the gang and laughed.

"guys."

zhu youxing stood in front of the desk on the second floor and clapped his hands, so that the programmers could concentrate their attention.

"i know what you're worried about right now, but what i'm trying to say is that making a game popular sometimes can't just look at the initial release."

the crowd raised their heads and looked at takeyuki questioningly.

what to see without looking at the initial game release?

"it's like a brand new tv series, a brand new product, which is not necessarily popular at first, but also needs word of mouth fermentation, and sometimes you put in the effort but it may not really be rewarded." 」

"game production also has a lot of uncertainty, and sometimes some games will inexplicably catch fire."

"when you played, did you find the game interesting?"

the crowd nodded.

they really felt the pleasure out of the game.

"that's enough, it's like a work of art, a game, it's also an art, i'd like to call it the ninth art, and art, the first thing to do is to impress yourself first, and then to impress others." 」

"as long as you impress yourself enough, you're already halfway there."

"what about the other half, president?" a programmer asked out loud.

"the other half, ah, it depends on the players, no one can grasp this, but one thing to remember, respect for the player is the most important, this is done, the other half of the probability of success will also be greatly improved." 」

with zhu youxing's words, it would not be possible to completely relax their minds, but at least they could be at ease a lot.

maybe it really doesn't have to be so nervous and anxious.

"well, the super baseball game project can now be put to an end for the time being, and next, we will have a new project."

takeyuki came to cheer them up for a purpose, he wanted these people to regroup, not to be trapped in a circle, and hiring these employees himself was not for them to make a game and end it.

"this time i'm going to separate you, and now fifty or sixty people working on a game together is a bit of a waste of manpower, and what i need is to spread you apart."

during the first month of game making, takeyuki can also observe some of them who really have the ability to make games.

just like the producer of this tv series, he is responsible for the overall planning of the whole and escorts the tv series.

after a game production, it is clear that there are already some people who are emerging.

not to say that you can stand alone, but according to your own guidance, you can already do the corresponding work, and you will occasionally shine.

next, he plans to directly divide into several production teams and produce the game separately.

"zhang benjun, miyazato jun, ohara jun and... the twenty of you are temporarily divided into the first production team, and i will give you the direction of the production, and you will be responsible for the production of the rocket car game. "

"ishigaki-san, shimokawa-kun... fifteen of you will be in charge of a long-term project, a sequel to dragon quest, which may take half a year or even a year to make, and you need to be patient enough. "

"and the remaining computer and electronics engineers, hayazawa ari will lead you to take charge of the development of the game console.

the game console does not only need the body, but also needs some additional peripheral equipment to improve the scalability and playability of the game console, and the specific research plan i have given to miss hayazawa ari, she will work with you. "takeyuki soon divided everyone into roughly three groups.

Then he plans to wait until these people finish the production of the game within a year, can expand the manpower again, so that some of the current people can once again serve as producers, and go to take charge of more types of games at the same time.

employees assigned to producer positions were excited.

this means that their work is valued and paid attention to, but at the same time, their responsibilities are heavier than before.

once people start to feel pressure, the previous concerns about game sales data are slowly weakening, and they are starting to invest in new projects.

after arranging the next work plan of these employees, zhu youxing began to look through the latest newspaper.

the red and white machine has gradually become a popular product in a month's time.

more and more people are starting to talk about it, and now they don't need to need a lot of advertising to start making an impact.

one of them even had a column about the red and white machine in one of the newspapers.

in this column, there are explanations and recommendations about the introduction of red and white machine games, just like the recommendations of tv dramas and other sections.

tokyo asahi shimbun.

this is one of the giants of the newspaper industry, and the daily circulation of morning newspapers and evening newspapers has reached the level of tens of millions, ranking in the top three in the world.

it's enviable that this kind of sales can easily crush any industry, and the profit margins and penetration rates are also frightening.

unfortunately, industries such as games and tv dramas and film dramas are extremely time-consuming products, and they cannot be compared with the newspaper industry.

however, it seems that i can really consider starting a special game magazine, which will also increase the stickiness of gamers.

well, maybe you can talk to daigo ikeda about it.

by the way, ask about the latest situation of sansuke togitani, as well as the feedback from readers.