What do I need the most? William pondered as he looked through the Talent Shop.
Magic Talents were currently locked, so that was out of the question, and Passive Skills were quite expensive, currently costing 350 Potential Points to spin for one Talent.
William hadn't bought a single Weapon Talent yet, so their cost was only ten Potential Points. Trade Talents were the same, but their starting cost was 25 Potential Points. His weapon and trade-related Talents had both been earned from the Random Talent option.
Let's just do a bit of both for now. System, purchase 5 Trade Talents and 5 Weapon Talents.
-525 PP
-Talent Purchased: Tailoring
-Talent Purchased: Blacksmithing
-Talent Purchased: Sales
-Talent Purchased: Cartography
-Talent Purchased: Carpentry
-Talent Purchased: Glaives
-Talent Purchased: Chakram
-Talent Purchased: Greatswords
-Talent Purchased: Crossbows