Chereads / Dragon x Drifter / World Building

Dragon x Drifter

WitheredEdelweiss
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Synopsis

World Building

Magic:

Primary Elements: These elements are the primary elements of the world.

Null

Fire

Wind

Water

Earth

Dark

Light

Secondary Elements: These elements are compound elements formed from the Primary Elements

Metal- Dark and Earth

Lava – Earth and Fire

Ice – Wind and Water

Lightning – Fire and Wind and Water

Concept Elements: These are conceptual aspects of the world turned into elements.

Time

Space

(More waiting to be listed)

Types of Magic

Natural Magic- It is a type of magic that does not require any magic circle or chanting. It is considered to be flexible but volatile at the same time due to its reliance to mental images.

Theoretical Magic- It is a type of magic that makes use of calculation and theory. It requires the use of magic circles and chanting to work. It is generally more stable than the other types of magic, but due to its nature of using calculations, it is not very flexible and cannot be changed once casted in normal situations. While more stable and more reliable for the those with less magical aptitude, the casting time is instead much longer.

Soul Magic- It is a type of magic made with the use of soul energy in mind.

Racial Magic- This type of magic depends on the user's innate race magic.

Realms:

Mortal Realm-

Human, Demi-human, and Dwarf Territories

Elven Continent

Merfolk Underwater Kingdom

Dragonewt Settlement

Lost Continent

Divine Realm-

Outer Circle

Middle Circle

Central Abode

Nether Realm-

Demon Continent