When the towns people saw me they freaked out (duh) and it took awhile for the hunter leader to calm them down. But after they did calm down, I got paid! A little leather sack with exactly 40 golden little coins in it. No clue if its alot or a little but at least I have it! Anywho, now I'm on a carriage to the town the hunters come from called ,"Werbesh". Which sounds like the person who named it got drunk and tried to say something else but it came out as Werbesh.
Now though, I'm stuck on a carriage for two full days! And I've gotten a kind of read on the time here, the days are like 48 hours instead of 24. Having around 36 hours of daylight and about 12 hours of night. Feel weird for me but I'll have to get used to it.
And I don't feel like bothering my new hunter buddies lest they decide they can take me and absolutely steam roll me, its time to look at skills and spend points....yay.
Off the bat I'm investing those 50 stat points I have left into power so I have 152 power! I have a feeling I'm just gonna end up a hard puncher instead of a all-rounder like in my past life....still feels weird to say that. I mean, past life? That's some shit aint it...anywho!
Blip!
[Basic Info]
Name: N/A
Race: Adult Ripjaw
Skills: [Universal Speech]
Talents: [Appraisal]
Class: N/A
Sub-Class: N/A
Mutationss: [Weak Protective Muscles] [Weak Omni Brain] [Weak Omni Eyes] [Weak Reinforced Bones] [Weak Reinforced Teeth]
[Stat Info]
Level 45
HP: 2200/2200
Stamina: N/A
Mana: 55/55
Power: 152
Vitality: 84
Dexterity: 82
Intellect: 50
Stat Points: 0
Skill Points: 45
Talent Points: 2
I know I said skills but I'm super interested in the class stuff so lets look at Classes and see what I can get.
Blip!
[Compatible Classes]
[Barbarian]
[Swordsman]
[Brawler]
[Slaver]
[Warrior]
[Crude Shaman]
[Butler]
Is...is that it? Just 6? I mean it says 'compatible' but seriously only 6? And some of these are not only concerning but don't make sense. Slaver, Crude Shaman, Butler. Fucking, Butler. What about me is compatible with a Butler Class? You know what, fuck it.
Blip!
[Barbarian]
Barbariana rely on power and savagery to win, and are generally seen as a no go for most people choosing a class.
Increased Power and Vitality gain when leveling up, level up weapon mastery easier when using crude weapons and armor.
[Swordsman]
Swordsmen fight with skill and tenacity using the way of the sword, it is the 3rd most popular combat class.
Increased Power and Dexterity gain when leveling up, level up skills much faster when using a sword.
[Brawler]
Contrary to what most think, the brawler class is for fighters who like to trade hits with opponents via high vitality and damage resistance. Considered to be average combat class.
Slightly Increased power gain, largely increased Vitality gain, skills level faster when taking damage using them.
[Slaver]
Vile profession for the clever and strong, considered unsavory but necessary by society.
Slightly Increased Power and Intellect Gain, your level will increase when your slaves levels increase, aswell as when your number of slaves increases.
[Warrior]
Basic Warrior, no specific traits but is the most popular combat class as it is a good starting point for any physical combat class.
Slight Increase in all stats but intellect, slightly increased efficiency in skill level with any weapon.
[Crude Shaman]
Skill available only to tribal types that meet the minimum requirements to preform magic, considered to be the least capable of all mage classes.
Slighty Increased gain to intellect, magic skills level up slightly easier.
[Butler]
Butler.
Slight Increase to dexterity when leveling up.
Well then, that's helpful isn't it?