You look around at Camp Cedarcrest, trying to see things through the board's eyes.
(Only metaphorically; you can't really combine your clairvoyance and telepathy to literally see through their eyes. Yet.)
The camp looks…pretty poor, actually. The lawns are overgrown; the firepits haven't been swept out in days; there are bits of litter on the ground. The buildings look like everyone has just given up on them—they're already shabby from years of not having enough money for renovations, so why bother even fixing anything? Shutters hang askew and broken screens peel out of windows on nearly every building.
The staff is in just as bad shape. Everywhere you turn, counselors are either snapping at each other or not speaking to each other.
Which means that you and Pearl fit right in, with all the trouble you've been having with each other.
The campers are doing a little better than their environment. There are a few campers running too fast or not listening to their counselors, but for the most part, they're pretty well behaved.
Even better, they all seem really happy! Or at least your own campers are happy, and they're definitely happy to be around you.
Next