The castle is quiet and dark. You
walk into a wide hallway that
branches in two directions. One
direction is covered in a thick
layer of dust while the other is
covered in footprints.
to get a lay of the land before
looking for any trouble.
Despite the faint smell of rotting
flesh from the dusty hall, you
decide that it would be wise to
go this way first. Less monsters,
more treasure-or at least you
hope.
You have kept your lantern hoo
ded, only allowing slivers of light
, only allowing slivers of light
Out. After all, you want to remain
stealthy. The way is dim, however,
and you find yourself tripping over
rubble and the odd piece of fur-
niture. Ahead, there is the stench
of rot, making you wonder if there
might be something terrible hid
den in the shadovws. Too bad you
can't see in the dark like a goblin.