In any case, the Creed Chaos System's performance at its test market was a success.
No jinks, no hinks, and it was better than what people of this time could fathom to think.
As much as people laud or loathe it... there was really no denying that it had the most special features that gamers never even thought was possible.
The gamer account and leaderboard feature were just the tip of the iceberg.
Oh... how a lot of people want to figure out what makes these crazy advanced leaderboards tick.
Oh... how a lot of people want their gamer account as well.
Of course, these features are a bit inexplicable and amazing... but the whole experience wouldn't have been what it was without the games.
For a game console's overall appeal, the available video games played no small part in it.
There's no doubt that Alexander's choice of games was integral in selling the whole thing.
Of course, he was pressed for development time, so he had to go simple.
However, his simple game choice might have been the best.
Tetris and 16+bit features alone could have sold the console as it is.
Of course, Tetris being Alexander's choice as a bundle to his console was inspired by the fact that this game was integral in selling one of the best-selling consoles of the past timeline.
It's not a secret that aside from Pokemon and its well-designed cheapness, Tetris was actually the game that carried the Game Boy to the early success that it was.
There's no doubt that Tetris was always a good fit because it was a fun game that appealed to everyone, no matter their age, gender, or culture.
It wasn't a game just aimed at kids, for instance, or limited because of the language you speak.
The game was visually attractive because of its use of geometry, and it was intellectually challenging. And it doesn't hurt that the game has a peaceful, non-distractive style.
Adding to its appeal was its earworm of a theme, a spin on a Russian folk song.
Being able to swoop Tetris from the heavy competition using Miss Galina's former Russian actress clout was really integral in this one.
This timeless game being the bundle of the Creed Chaos System was the most strategic decision there ever was.
Then again, Alexander didn't actually stop there, didn't he?
He also had to go with a game that looked 16-bit and felt 16-bit.
Out of all the choices he could go with, Cat vsv Dog was Alexander's choice.
Cause... why not? Sprite drawing the backyard and alley was easy. Animating the dog and cat was somewhat easy.
The trajectory-esque and wind-considering play style should be quite the marvel in the 80s.
Of course, the bummer of Top Gun not being able to allot him military-grade programs were considered in this choice as well.
In its time, Cat vsv Dog is somewhat of an amusing game in which a cat and a dog begin fighting with one another and began tossing various items over the fence.
The player's task is to hit the opponent with a piece of garbage; for making that you are to press and hold your finger on your character, then set the power of the shot, and after that depress and throw the garbage over the fence.
Take into consideration the strength and direction of the wind, and skillfully use bonuses accumulated during the game.
Of course, some of these features had to be shifted from touchscreen to console controller.
In any case, the game's appeal is as good as Tetris. The game is just fun when played together or against another.
It didn't lead to some absurd cat-lover, dog-lover controversy, however, it was a game that encourages the use of the two controllers.
With the feats that Alexander could do with Chaos, this game actually didn't have the 'against AI gameplay' or the '16+bit online-esque gameplay'.
It needed two real-life gameplay like rock-paper-scissors and the like.
A wasted opportunity but not really.
More than anything, it helps re-raise the status of games to other people, its family bonding thingymajig, and somewhat selling to those households that have already been sold with.
These were Alexander's main goals with this game. Familial manipulation and multi-level marketing because why not?
Of course, last but not least is Dino Jump.
The third free bundle game could only be the most popular and free-ist game there is.
A game wherein the player guides a pixelated Tyrannosaurus rex across a side-scrolling landscape and avoids obstacles to achieve a higher score.
During the game, the Lonely T-Rex continuously moves from left to right across a black-and-white desert landscape, with the player attempting to avoid oncoming obstacles such as cacti and Pteranodons by jumping or ducking.
As the game progresses, the speed of play gradually increases until the user hits an obstacle, prompting an instant game over.
The game was designed to reach its maximum score after approximately 17 million years of playtime, in reference to how long the T-Rex existed before it went extinct during the Cretaceous–Paleogene extinction event.
The original developers chose the dinosaur theme as a reference to the game's function, a joke that not having an internet connection is equivalent to living in the "prehistoric ages".
That joke had become weird with what Alexander has done with it though.
After all, this game in the Creed Chaos System had special leaderboards with many people vying for the top score as well.
It could no longer be the "prehistoric" game that it is.
Of course, this just segways into how exactly has Alexander overcome the lack of Internet connection.
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Never has there been a more exciting time to be alive. A time of rousing wonder and heroic achievement. As they said in the film Back to the Future...
'Where we're going, we don't need roads.'
By the edge of February, gamers finally found out why President Reagan uttered words such as such.
It really was quite the time for gamers to be alive.
Never had they expected that video gaming and home consoles would return.
It's returned alright and it's returned better than ever.
What's interesting is that the company that made it happen was actually part of the same company that made Back to the Future as well.
As weirdly encompassing as their reach in entertainment had become, kudos to Creed Entertainment for doing what they've done!
Of course, with what Alexander had introduced...
'Wherever gaming was headed, gamers did not need roads as well.'
"Roads" being the Internet or the grand information superhighway in this scenario.
[Creed Chaos Network. Hive-like? Bluetooth? Internet?]
When Alexander first looked into it, even he wasn't so sure of everything himself.
But he did know that... whether it be his father's computer that housed the original Chaos monster...
Chaos-improved Tetris software in arcade cabinets...
The Creed Chaos Engines in the custom Pixar computers...
And even the Creed Chaos Systems in the Chaos units themselves...
They are actually one of the same.
A splice of Chaos, a copy of Chaos, or anything Chaos related... is actually still Chaos.
This crazy unity when factoring in distance and various Chaos-occupied hardware... actually becomes connectivity.
Alexander wouldn't want to pass up on a cheaty ability like that and made use of it as he could.
With some nifty 200-dollar gaming boxes and the hivemind-esque property of Chaos, he had already outshone Al Gore's and some American president's future thunder.
While the Internet will face its greatest crash in October of this year, the Creed Chaos Network or the ChaosNet had just had its greatest debut this February.
It's a silent debut though because he wasn't exactly advertising it.
Barring the hidden mechanism of the Creed Gamer Accounts aside, the special leaderboard that displayed every Creed Chaos System owner's progress on their high score was made possible due to this property.
So, it wasn't exactly the Internet per se... but it might as well be.
Alexander by virtue of his crazy Chaos code had bypassed routers, servers, special towers, radios, satellites, modems, and the like.
He didn't even have to pay up with billions of taxpayer dollars for it.
Not all was sunshine though.
After all, he'd have a lot of scrutiny for it and he'll have to give logical excuses to those that will come asking his way.
Fortunately, he didn't go overboard with it. He only used it to make a Creed Chaos System-wide leaderboard.
If he really wanted, he could have allowed long-distance two-player games of Tetris or unlocked Cat vsv Dog to its true "playing together" potential.
The ChaosNet sure did have crazy implications, which is why, Alexander was doubly sure to only use it for video games- mostly on the leaderboard function and some other stuff that wouldn't raise much suspicion.
As of now, video games are something that big players, high society, and country leaders scoff at.
If he kept a low profile with the usage of the network-esque connectivity thing, then he should be fine.
Fingers crossed, society's bias of dismissing video games should hopefully have his phenomenal "achievement" overlooked for a while.
Alexander was gunning for that scenario... no matter how unlikely it was.
Either way, he'd probably be answering a lot of special people's questions when the whole ChaosNet comes under full scrutiny.
Maybe this situation would be around the 1990s when someone like Al Gore or Tim Berners-Lee comes a knocking.
It didn't matter whether this was to happen sooner or later since it was clearly inevitable.
With the direction that his popular console was heading into, Alexander wasn't exactly trying his best to detract unwanted attention, was he?
Of course, all of this could just be a part of his plans. Given how he prepares for the many things ahead, the things that were coming his way due to the ChaosNet could really just be a part of it.
Maybe he'll have a chance at being some integral personnel that would come to establish the Internet and the World Wide Web.
If he put his mind to it and maybe use his rapport with Reagan and the military, he might be able to pull it off.
Of course, his true goal in all of this was to hide his crazy advanced ChaosNet under that achievement.
The Internet is mostly interconnected networks. The Creed Chaos Network could blend right in... even if said Chaos network is infinitesimally better than all networks combined
With how planned the success of the Creed Chaos System is, this may really be the case.
Anyways, as of now, he's stuck with video game leaderboards and a few other video game-bound features... but is that really such a bad thing?
The February console sales have been more than fruitful, after all.