After discussing all the other business processes of the company, Alexander eventually dismissed Miss Marker and Mr. Advertiser to continue with their usual responsibilities.
He also met with the team leaders of the other business functions and got a good grasp on how Creed Entertainment currently is.
As impressive as its external achievements were, the inner workings of the company are still relatively small... which makes it that much easier to keep track of.
The scale is bound to match the growing business though and it is necessary to prepare for a major restructuring that would be needed.
Perhaps that is best left for future consternations since Alexander's thoughts were still delegating a bit about Teddy Ruxpin.
With Miss Marker's compiled file in hand... it should be enough to take a second dive into what the toy is all about.
-------
In any case, Alexander's next train of thought is about another stuffed product... in a sense.
Before fully diving into what the product is all about though... his attention actually derailed a bit into the creation of the said product.
Alexander could go on about Worlds of Wonder and Don Kingsborough... but not a lot of interest could really be piqued from this gathered information in his hands.
Other than the Teddy Ruxpin being in their care, the only thing to note from what Miss Marker had gathered was the fact that WoW founders were remnants of Atari the game company
Fortunately, Alexander actually knew plenty more foreknowledge of the company.
Worlds of Wonder may have just come into the picture with a teddy toy at present but it would have some impressive achievements in the coming months.
They would have involvement in the development of the Lazer Tag and is a company that is quite integral for the Nintendo Entertainment System(NES) dissemination into the American market.
Its contribution to NES' success is also considered its downfall though... but that was a story for another time.
Alexander had quickly catered his attention more towards the journey of a man named Ken Forsse.
He's not part of Worlds of Wonder, however, he is actually the man that built Teddy Ruxpin into what it is.
------
Born in 1936, Forsse is said to have been from Burbank, California.
Young Forsse mostly uses his free time to build furniture and toys or take lessons in painting from his sister.
Fresh out of high school, he snagged a job in the mail room of Walt Disney Studios before making his way to their animation department.
In 1959, he was drafted into the Army. When he returned, there was an opening in the Disney company's theme park development division. He took it.
For much of the 1960s and '70s, Forsse worked on rides like 'It's a Small World' and 'The Jungle Cruise'. Mostly designing the animatronic creatures that would sing, wave, and interact with park visitors.
In fact, this man is actually credited for making Disney's 'Haunted Mansion' attraction as well.
Throughout all this and in the back of his mind, Forsse conceived of a stuffed animal that could move in a similar way to his animatronics yet be small enough to fit on a child's shelf.
Wasn't that brimming with potential to be a tremendous success?
Although talking toys had been around as early as Thomas Edison's hand-cranked and phonograph-equipped dolls... Forsse wanted to emulate and improve on it!
Originally, he thought that this new toy should be a monkey in honor of NASA's experiments with primates in the early days of the space race.
However, by the time he formed his own company, Alchemy II in 1982… he had settled on the more familiar teddy bear instead!
Like other innovators, Forsse's toy idea was usually met with confusion from the industry. Although the idea was good, they failed to appreciate the technology.
As late as 1982, the puppets Forsse constructed for Disney had radio-controlled heads and his early toy prototype was similar.
It mostly had two parts, with one piece controlling the face via FM radio signals.
Evidently enough, it was complicated, bulky, and absent of any charm... making a lot of potential investors pass up on it.
Finally, Forsse and his Alchemy II partners stumbled upon a more practical effect: By using a standard two-track stereo audio cassette tape, they could encode audio on one track and signals that send commands to a receiver in the bear's head on the other.
The result would be movement synchronized to the recorded speech.
While the toy's internal electronics didn't make for maximum hug potential and embracing the teddy-esque toy felt like squeezing a lightly padded lunchbox... it was still revolutionary!
From all of that ups and downs, Teddy Ruxpin was born and Forsse had finally done it.
The finished product is an unassuming toy at first glance.
Aside from the somewhat cursed features, most of its appearance was way in line with one of the most prevalent stuffed toys of all time- the teddy bear.
It may have 'teddy' in its name but it was no run-of-the-mill stuffed teddy bear.
Not a lot of teddy bears have moving mouths and eyes and not a lot of teddy bears can interactively talk and tell stories. Making Ruxpin an incredibly unique teddy bear unlike any other.
Instead of being stuffed with fluff and cotton, this teddy was stuffed with an entire audio cassette and Forsse's engineering ingenuity.
With three servo motors in its head that moved its eyes and mouth and cassette tapes to be inserted into the player in his back. Then, with a magnetic strip that played the audio while also delivering the commands, Teddy was able to move his eyes and mouth in sync with the narration.
Despite being a bulky toy, all of these paid off in the end by making Teddy Ruxpin all the more special.
It achieved the goal of being a storytelling bear and most probably be an innovative advancement in the world's standard of animatronic toys.
With this identity and a plentiful of other factors, this was a toy that will most likely take the world by storm!
------
Sure enough, Worlds of Wonder was one thing but Forsse of Alchemy II was another.
Nevertheless, their cooperation had fallen into place for Teddy Ruxpin to be finally released as planned.
And out of any other month, it was actually around the same September as Stuffed Hobbes.
This was no mere coincidence and oversight on Alexander's part. In fact, he had quite the plan in mind.
September 1985 may seem like a normal month for those who are unaware... but it is an interesting period for a man who is re-living history.
Teddy Ruxpin would launch at a completely unexpected and rising trend from there and Alexander wouldn't want to miss out on that.
Even though Teddy Ruxpin isn't a stuffed toy in a conventional sense, pairing it up with Stuffed Hobbes should have some merit.
As Miss Marker and Mr. Advertiser had argued, there is overlap between the two and that overlap should be enough for what Alexander was hoping for.
Stuffed toys may be big but it is generally overlooked, however, the Ruxpin and Hobbes combo may just surprise people!
In a way, the reason for it being Stuffed September has truly been made clear. Still, the question remains- how exactly does two completely different "stuffed" toys fit together in all of this?