After securing the new base, the group selected a slightly more spacious section near the entrance of the mine as their primary activity area.
As Shen Congfei gazed upon this "new home" that they had unexpectedly acquired, another thought suddenly popped into his mind.
It related to a profession closely associated with the mine.
Miner.
Of course, when referring to a miner, he was referring to an occupation listed on the system panel.
Even though the game "Code: Wasteland" does not have a clear division of occupations, during the beta testing, most players had roughly grasped the unique features of the occupational system in this game.
The occupations are essentially divided into lifestyle, support, and combat.
Also, this is a system that introduces real-life occupations.
The so-called occupational advantage is actually a passive skill.
And occupational skill is an active skill.
These two factors constitute a complete occupation.