As soon as the ritual was done I opened my status menu.
With appreciation I nodded. The blessing was instantly added, but I couldn't analyze it just yet. Everything froze and the goblins that were moving no longer did. This meant the scenario was over.
With everything frozen in a monochrome color it meant you couldn't do anything else on the floor. This meant no more rewards were possible at all. a strategy of the tower to prevent killing of friendly npc's after you solved the scenario.
So knowing what floor 49 entailed I could just use it to check oput the blessing of kin. "Next floor!" With a flash I doorway opened and I walked through clicking on the menu.
I read the blessing, it was actually more helpful then I thought. Blessings were interesting things. For the blessing of kin it gave innate skills related to the species it specifies. The goblins gave me their language skills, the natural skill companionship and the natural skill isolation.
This was relatively knew information to me. I knew blessings gave innate abilities with them, but the skill it gave were... interesting. The blessing of the lost gave me likelihood of gaining skills related to the soul and spirit. While the blessing of the damned made me resistant to varying status effects like decay, and instant death.
Most blessings can be gotten through gods, birth, or through ritualistic feats. So the fact the blessing of kin gave me three effects was, powerful. I can understand why secrets were kept about them.
I actually don't exactly know why I had my other two blessings. Perhaps I got them from some sort of god of death? Except at the same time, the titles and skill I got said Death couldn't reach me.
I blinked as I reached the end of the tunnel that is floor 49. The floor was exactly like the first floor. Except the traps shot faster, were poisonous and much more. Astral fade however let me walk straight through all of it without any worry. Specially since I already knew all the traps.
Which left the reward, which normally should've been a tower merchant. However I didn't need jack shit from those scam artist bastards. So I grabbed the large ballista at the end of the tunnel and ripped it off its perch.
I looked at the item description,
This thing was legit, I threw it into my slipspace for safe keeping and clapped my hands. "Next Floor."
With a flash a door opened and I was free to enter floor 50. At this point my knowledge of the set tower floors was up. Floor 50 had one, but realistically it was bullshit.
Floor 50 was a safe zone or hub of sorts. You can stay at floor 50 or return to it at any point. Though you can only stay for 3 days per month. Stay longer and you get kicked either out of the tower or to whatever floor you've climbed to.
Mind you it was whatever was closer so if you were at 101 you'd be kicked out of the tower instead. Now the secret of floor 50 could get you a pass to stay as long as you want though.
I walked past an large arch and into the valley of keepers. A stupid name in my opinion, but if you answer all of the Keeper's riddles. You can stay as long as you want.
However, I hate riddles. Not going through them, so I analyzed the floor. Floor 50 of Terra was different from earth. Minor differences though, such as the NPC species matching that of Terra rather than Earth. The Climbers that stood around seemed more lively and their was no bum ass statue of Hannah. The girl who answered all the keeper's riddles even after getting the pass.
I shook off my distain for riddles and looked for anything. Not seeing what I wanted I found a group of climbers instead. I danced over with a sway. Coughed, and asked in my most honeyed voice.
"Excuse me, do you guys know where good blacksmith is? All my gear is damaged and my teacher told me..."
I didn't finish my sentence before one of the women of the group scoffed, "Three buildings that way, it doesn't look it like a blacksmith. It's pink and looks like a tea shop. Now fuck off."
I smiled looked the girl in the eyes and nodded. "Thanks gorgeous!" The girl blushed at my poor flirt. Seems her party as a lot in common. I walked away, I needed a good smithy. Pink shop looks like a tea shop. That sounds accurate, Npc's were given over the top personalities usually. However what you got wasn't always an NPC. Sometimes you got something like the keeper.