HUMANOID TIERS
+++Tier 1: Unawakened
-No understanding or ability to manipulate mana
-Completely powerless in any situation
+++Tier 2: Novice
-Basic understanding of mana
-Can manipulate small amounts of mana to perform simple spells
-Not a significant threat in combat situations
+++Tier 3: Apprentice
-Can manipulate larger amounts of mana
-Can cast more complex spells with greater effect
-Can use mana to enhance physical abilities
-Starting to become a viable combatant
+++Tier 4: Adept
-Mastery over significant amounts of mana
-Can cast powerful spells with significant effect
-Can use mana to create and control the elements
-A formidable combatant
+++Tier 5: Magus
-Able to manipulate vast amounts of mana
-Can cast spells with immense power and range
-Can manipulate mana to achieve almost any elemental effect
-Capable of taking on multiple opponents at once
+++Tier 6: Archmagus
-Mastery over nearly limitless amounts of mana
-Can cast spells of incredible scope and power
-Can manipulate mana to create complex constructs and illusions
-Can easily defeat multiple opponents at once
+++Tier 7: Sage
-Able to manipulate mana on a continental scale
-Can cast spells that affect entire regions
-Some can manipulate the very fabric of reality within a very small radius ( Unique To Origin Art Users )
+++Tier 8: Grandmaster
-Mastery over the fundamental forces of mana manipulation
-Able to create orgin spells and arts.
-Slight understanding of time and space
-Can create and destroy entire regions with their spells
+++Tier 9: Archon
-Able to manipulate mana at the atomic and subatomic level
-Can travel through Limbo regions and origin worlds at will
-Can alter reality at a larger scale
-World-level threats
+++Tier 10: Elder Archon
-Can manipulate the fundamental nature of reality itself (limits vary between users)
-Can destroy entire universes with their spells (If capable enough)
-Possesses godlike powers and abilities
+++Tier 11: Celestial
-Mastery over the very concept of mana
-Can summon and manipulate mana at will (So long as it is present)
-Capable of feats beyond the understanding of mortals
+++Tier 12: Divine
-Can manipulate the very essence of existence itself
-Can create entire regions with their mana
-Possesses power on a scale beyond comprehension (Each being at this level is unique and cannot be understood by normal means)
+++Tier 13: Cosmic
-Dominion over entire regions and all its laws
-Can manipulate time, space, matter, energy, and reality within limits (Varies per entity)
-Capable of feats beyond imagination or description
Tier 14: Transcendent
-The embodiment of mana and cosmic power
-Can transcend physical laws and reality itself
-Can create and destroy entire realities with relative ease
+++Tier 15: Omniscient
-The ultimate manifestation of mana and cosmic power
-Can create life
-Exists beyond the regular comprehension
BEAST TIERS
+++Tier 1: Wild
-No understanding or ability to manipulate mana
-Completely reliant on instinct and physical abilities
-Typically weak and vulnerable to threats
+++Tier 2: Unawakened
-Basic understanding of mana
-Can manipulate small amounts of mana to perform simple feats
-Not a significant threat in combat situations
+++Tier 3: Novice
-Can manipulate larger amounts of mana
-Can use mana to enhance physical abilities
-Starting to become a viable combatant
-Tier 3 allows them to speak telepathically with other beasts.
+++Tier 4: Elemental
-Mastery over significant amounts of mana
-Can cast simple spells with minor effects
-Can use mana to create and control elements related to their beastly nature
-Unique to beasts, tier 4 grants them the ability to understand and communicate with humanoids.
+++Tier 5: Arcane Beast
-Able to manipulate vast amounts of mana
-Can cast spells with significant power and range
-Can manipulate mana to achieve almost any effect of their nature
-Capable of taking on multiple opponents at once
-Unique to beasts, tier 5 allows them to shapeshift into a humanoid form.
+++Tier 6: Magus Beast
-Mastery over nearly limitless amounts of mana
-Can cast spells of incredible scope and power
-Can manipulate mana to create complex constructs and illusions
-Can easily defeat multiple opponents at once
Unique to beasts, tier 6 grants them the ability to control and manipulate the environment around them.
+++Tier 7: Archmagi Beast
-Same as humanoid tier
-Unique to beasts, tier 7 allows them to merge their consciousness with nature itself.
+++Tier 8: Void Beast
-Same as humanoid
-Can create and destroy entire ecosystems with their spells
Unique to beasts, tier 8 grants them the ability to summon and control other beasts.
+++Tier 9: Archon Beast
-Same as humanoid
-Unique to beasts, tier 9 allows them to merge their consciousness with other beasts, granting them an enhanced sense of awareness.
+++Tier 10: Elder Archon Beast
-Same as humanoid
-Unique to beasts, tier 10 grants them the ability to control and manipulate the primal elements of the world.
+++Tier 11: Celestial Creature
-Same as humanoid
-Unique to beasts, tier 11 allows them to transform into a being of pure energy.
+++Tier 12: Divine Creature
-Same as humanoid equivalent
+++Tier 13: Cosmic Creature
-Same as humanoid
Tier 14: Primordial Creature
-Same as humanoid equivalent
Tier 15: Omniscient Creature
-Same as humanoid equivalent
-Unique to beasts, tier 15 grants them the ability to exist beyond the concept of time and space, and to transcend the limitations of existence itself.