Chereads / Tower of God. Faal Rahgol Zhaoga / Chapter 18 - Fishermen Training

Chapter 18 - Fishermen Training

"The first lesson of the fishers Got only 3 got 50% well only around 1 GOT 100% was Anaak passing Sig Claps his hand for her success. Then he looks at the rest seeing the flaw in their Stances and Strength output."

Sig: first of all of you were way too forceful with pulling back if that was a fragile Object what would you have done when slamming it on the ground.

"they look at him like an Alien with what he said calling it to output instead of control unaware of just how different The World this man comes so he look at them and explain in better terms why they failed such a simple objective,"

Sig: your strength Control was garbage I mean Anak there strongest here and she managed to do it on the fourth try I never Said you couldn't curve the retrieval only the initial grabbing what would happen if the Item was a high-class rare item and you couldn't grab it.

"he looks at them like their idiots before taking his fishing rod and proceeding to grab the fishing rod of every one of them only 10 of the 60 managed to Avoid getting their Fishing rods taken Sig looks at the rest of them like their the dumbest people alive."

Random 1: MY FISHING ROD GIVE THAT BACK.

"Sig dodge the guy appearing in the air before vanishing and appear on a platform he formed from lighthouses."

Sig: your weapon is as much a lifeline as your Shinsu you are Fisherman you need to be able to control the battle Field by Taking key tools or people or high-level Targets so your team has an easier time when they attack a targeted location.

Sig: let me show you what an actual Fishermen Act is like in a battle field s you get an idea of what you are supposed to do.

"Lighthouse hover beside him forming a screen before it projects a Fishmen on the Battlefield on a cliff before flinging the Line into a group grabbing an Item from the Lightbearer before pulling it back and running after grabbing it."

"the Group notes it and the scout vanish climbing up the cliff with a speed comparable to a shinsu projectile before tapping the group and running in the direction of the fishermen. The Fishermen Sense the incoming tracker and Switch direction to his team's location well the rest of their team attempts to follow them."

"he Looks back noting the Scout following him before changing direction again and hitting the scout when within Range using the fishing rod to avoid the Target Grabbing the targeted item hitting the target the scout went flying backwards into a tree. AS the Fishermen turns around and rush again in 1 direction shifting it up by climbing through the Terrain and shifting in different directions."

"making it to the location and warning them ahead of time before rushing past into the Backline to hand the Item to the Lightbearer on their side before the Lightbearer spreads out Lighthouse around him."

"Sig turns off the screen after giving them a show of what the Fishermen usually act like before looking at them and tossing their Reels Back at them."

Sig: after the Scout collects battle data and puts it through the light bearer the Fisherman Act if it is a retrieval mission the Fishermen is the central figure of the field in that scenario.

"they all Listen to him Talking Taking into account how much information he has as if he's always done this even though it's been confirmed that he's a professional in all of them they never expect this much information."

SIg: oh yes by the way Fishermen also require Emece Strength to be able to hit hard as to get away better this also increase Speed as you have to be quick to avoid getting caught Dexterity is also required to swerve through obstacles you will most definitely find your self in a situation where a building prevents you from getting away fast enough or in a forest so the next training you will be doing is dexterity and movement Training. DOn't expect it to be easy you will be running from something."

"the smile on his face giving most of the trainees the Shivers as his first test reveal all kinds of flaws in them. They are concerned about failing Completely and not being able to pass the test or even progress forwards the hub Open above sig as their All Transported to a forest with a mix of Building in it to force them to train both their speed swerving and control."

Sig: Enjoy oh yes the thing chasing you will be released after 5 minutes it's a small Golem with the Exact statistic of what low-level fishermen should be able to do from multiple records from each and every test Enjoy."

"they're all put in a random location in the forest Noting a large wall slashing across it and raising so they can't jump over Making them think of how they're gonna get through it Unaware of the multitude of Entrance to the wall and what behind it."

Sig: Begin

"snap the Fishermen Run for the wall noting that they have to keep a certain balance between Speed and coordination They run for 5 minutes nowhere near the wall as it's a few kilometres away the golems are released Black puppet-like people with a Reel in 1 hand and a dagger for failure registration."

"they Take off into the words their glowing red eye-locking onto the data and chasing after their Targets through the words swerving and dodging all the trees and finding some of their targets who though hiding would work."

golem: target found

random: AAAAAAH.

"The Target is restrained before being stabbed in the back with the dagger before they appear back in the hub to a very disappointed Sig who looking at them as failures who got kick out in the first 5 minutes the primary objective was Survive but the second was keep running to avoid them he only told them to survive."

Sig: so you got disqualified in the first 5 minutes of the match.

"the Randoms all look down to the floor disappointed in themselves from this occurrence before their smacked on the head and sent into a training room for basics Sig goes back to watching the mini test."