The life of human hybrid descendants continues. They continue to research to survive and continue to improve.
Love and hate between animal and plant races often occur, causing the hybrid race to intervene to mediate. Sometimes war is declared for trivial matters. Sometimes misunderstandings that are revealed make the two get along again. And the hybrid race is always at the forefront to lead peace between the two under any circumstances.
The enemy of all races is the zerg. A creature that is shaped like glue and has no color. Zerg can enter the brains of various races as parasites, control their minds, and take over the bodies of the races they host as their own. When the host is successfully taken over, the host's consciousness will die and be completely occupied by the zerg.
Although detrimental, this zerg has limitations.
First, the zerg can only take over the bodies of other races without being able to master the abilities or racial abilities possessed by the host.
Second, the zerg can only survive in the host's body for a maximum of 10 years.
Why?
Because they cannot master the racial abilities, they cannot keep the host's body fit. The racial ability in question is the core energy of the race embedded in consciousness. If consciousness is lost, the energy core of the race cannot be maintained, and the body that loses support will automatically die slowly.
The maximum limit of 10 years is very long, because it also drains the zerg's ability. Many zergs are unable to survive for 10 years and die. Many zergs also only live for a short time and continue to move. And many choose to live in the host's body until the host loses consciousness and then they move.
Zerg live by absorbing violent energy into their racial energy core. All animal, plant, and hybrid races cannot touch violent energy, because this will damage their racial energy core. This damage is permanent and cannot be cured except with the wood ability possessed by certain individuals. Unrepaired damage will slowly devour the racial energy core and cause madness.
This madness will eliminate consciousness and make the sufferer return to the ancestral form. The ancestral form is the return of a creature from a certain race to the most primitive form, namely the form of the race of each creature. Their bodies are alive, but have no consciousness or ability. Animal races as animals, plant races as plants, and hybrid races as hybrids.
It can be concluded that living side by side with the zerg is almost the same as touching violent energy.
The difference is that violent energy that enters the core of race energy will cause pain, madness, and return to ancestral form. While the zerg that enters the core of race energy does not cause pain, does not cause madness, but is able to eliminate the host's consciousness. A body that dies due to being parasitized by the zerg does not return to ancestral form. Instead, it remains in the form of a human whose flesh rots and cannot be formed intact.
Then, if a race creature dies naturally, what form will they experience?
Race creatures that die naturally will take the form according to their wishes. They can destroy consciousness, live by returning to ancestral form without consciousness, and die due to natural selection or old age. They can die in the form of their respective races / humans. Furthermore, they can also destroy all their own consciousness and body.
At least, they will die a decent death.
Besides race, Meilan also explains about innate abilities.