«COMMON»
HEAL: Slowly recovers injuries costs 5MP per use.
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FIREBALL
-A ranged spell that can inflict damage on multiple opponents if they are
together.
MP:10 CD:2sec
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FLUID SHIELD
-A shield formed using water can withstand about a certain level of impact and only lasts for 2sec.
MP:5 CD: 0
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ICE SPEAR
-several ice missiles can eliminate multiple opponents.
MP: 15 CD:10sec
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«UNCOMMON»
FLY
-Once it's activated player can fly as much as the distance he wishes. MP will be constantly reduced.
MP: 20 for 10min CD: 20min
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OATH SHIELD (passive)
-Activates when caster's HP is below
20% or ally's HP is below 30%
-Enhances the caster's defense by 20%. -Enhances the back row ally's defense by
30%, the effect dispells when either caster or the ally is defeated.
MP:130 CD: 20min
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CYRO- FREEZE
-Freezes the surrounding 200m of area from where caster is standing.
-Deals damage slowly, greatly reduces the opponents agility.
MP: 170 CD: 12 min
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«RARE»
DESCENT OF DEVIL
-Attacks all enemies with a scythe, with a 5% chance to kill each enemy instantly, Damage dealt increases with more enemies.
MP:65 CD: 60 min
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FREEZING SHARDS ( Necro Ice Golem's Skill)
-Targets 3 opponents and shoots one ice shard at each one of them, dealing 45% enhanced damage than normal damage.
-Can only be used when there are three or more opponents.
MP: 80 CD: 12min
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RESTORATION (Necro Ice Golem's skill)
-Can only casted when summons HP is below 10%. Restores 12% HP per second, can last till summons HP reaches 70%.
MP: 60 CD: 120min
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FLAME ERUPT
-Burns all the enemies in the surrounding, without harming the caster allies.
MP: 460 CD: 23 min
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EARTH HANDS
-Can be casted on a specific target.
-Once casted two hands of earth will form and engulf the caster's enemy into the earth.
MP: 95 CD: 120 min
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«EPIC»
SOUL BREAK
-Strikes the enemy's soul strongly, dealing damage proportional to the target's max Health.
-Attack power may increase if the caster's intelligence attribute is higher than the target.
MP:90 CD: 35min
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•HEALING RITUAL
-Recovers 20% of caster's or caster's ally's HP.
-Can be used against undead. Like priest's skill.
MP:30 CD:10 min
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•NECRO ICE GOLEM
-Summons ice golem.
MP: 320 CD: ---
( Saved Golems: 7/15)
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FOREST HEALING SPIRIT
-The spell calls forth a transparent spirit to occupy a five-foot cube within 60 feet.
-The caster and his companions will be healed within this range.
- Heals 1250 HP per second, lasts for 30 seconds.
CD:240 min Mana:600
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«UNIQUE»
•STAR STRIKE
-Temporarily increases the attack and defence by 70% for 20 min, grants the power of stars to the next three strikes.
MP:40 CD:2min
(Can evolve into Legendary grade under certain criteria)
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•DARK CLOUD
-Summons the Cloud of Darkness to attack all enemies, dealing damage proportional to the number of enemies.
MP:580 CD:250min
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CRAZY
Grade: Unique
-Once the target is locked, the player will be in a frenzied state until the target dies.
MP: 0 CD: 2min
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-Last update on Sep 14/ 2021