"Alright."
McRae replied noncommittally.
On the first day of the game, this inexperienced newbie wanted to clear the adventure-level Eternal Forest dungeon?
What a joke. Ordinary-level Eternal Forest wasn't something a team like theirs could clear, let alone an Adventure-level one.
In his previous life, only professional gaming teams managed to clear the adventure-level Eternal Forest dungeon on the third day.
Although they were in the same dungeon, McRae understood that adventure-level monsters had 30% more health than ordinary ones.
This meant there was a much higher requirement on the defensive ability of the front row warriors, the damage output ability of the back row, and the healing ability of the support.
A careless mistake, and it could lead to team annihilation.
While McRae himself could rely on her level advantage and technical skills to crush the early stage of the dungeon…
Due to the characteristics of the dungeon, he needed to form a team to enter. He could only add a wild team, a wild team that was destined to be wiped except himself.
And McRae's final goal was a special equipment that only the Boss of the Forest of Eternity above Adventure level would drop: The Chain of the Deceiver (Unique).
The Chain of the Deceiver was a bronze-level necklace, but it was a very useful little tool.
The attributes it added weren't high, but as a unique tool, it had an extremely special attribute.
It could change the appearance of the carrier, and change the appearance of the carrier into that of any player or NPC that it had come into contact with within three days. It lasted for five minutes, and during the disguise period, it couldn't be detected.
To McRae…
This Bronze-level equipment, the Chain of the Deceiver, was even more important than Gold-level equipment.
If he had this Chain of the Deceiver, his thoughts would be open to even more options…
Many plans that could only be implemented in the mid game could be carried out in advance now.
…
"That's good. Hurry up and enter the team to prepare for the dungeon." Seeing that no one raised any objections, Bill hurriedly urged them to get going.
After McRae entered the team, the five-man party immediately entered the Eternal Forest dungeon.
…
The Forest of Eternity was originally where the goblins lived.
But after a battle with the Undying Army, it was tainted by the blood of the undead and gradually lost its former vitality, becoming a dark forest filled with the aura of decay.
The monsters in the Forest of Eternity were known for their cunning and scheming.
The Goblins who were sent to clean up the filth were in the Eternal Forest that was decaying all day long.
In the end, they couldn't resist the temptation of the dark power and degenerated into a dark creature.
…
From the moment they entered the map of the Forest of Eternity, the light became dim.
The air was filled with the smell of decay.
A cold wind blew past. Apart from McRae, the team instinctively pulled back their necks.
"Captain, this… this map is too realistic. Why do I feel that it's a little scary?"
Simon, who was holding a beginner's short sword, said to Bill behind him with a stutter.
His slightly trembling right hand made people wonder if he could still swing the novice short sword in his hand when he encountered monsters.
"Isn't it just a game, what's there to be afraid of?"
Bill, who was also a little scared, looked at the expressionless McRae who was looking around and said forcefully with disdain.
McRae looked around, enjoying this rare moment of relaxation.
He conveniently released the lowest-level beginner skill of the Light Support Class: Illumination.
Then, a dim yellow light ball the size of a head appeared above the heads of the team.
"What the f*ck, I've never yearned for light as much as I do now."
…
McRae could completely understand the feelings of these newbie players.
The map environment of the Divine Domain was pretty realistic, after all.
The Forest of Eternity in front of them was just a normal Dark-element dungeon map contaminated by the Undying Spirit.
When they reached the mid game, all kinds of exquisite, large-scale open-ended maps that had been designed would truly shock the hearts of people.
The sinister and terrifying Ghost Sifting Peak, the snow-covered East Valley, another vibrant valley of the thorny rain forest, and the vast and endless Great Tiger Spot Desert Hill…
So much so that there was even a special group in the Divine Domain—an adventure sightseeing group.
Of course, none of this had happened just yet.
The difficulty of the Forest of Eternity wasn't particularly high. The only hard part was the numerous traps set by the Gnomes in the forest.
For example, pits or cold arrows.
In the Forest of Eternity dungeon above the adventure level, the final Boss, Grull, would also possess a talent skill: Earth Bind.
And at this stage, the levels of the support classes were just too low. There were no skills like purification, which led to the many dungeon teams being wiped out dozens of times by this skill in his previous life.
It wasn't until later that a team specializing in challenging the same boss over and over discovered a special way to avoid the restrictions of the earth binding. Only then, after many team wipes, did they manage to finish the mission.
McRae looked at the class allocation of his teammates.
Simon, Warrior; Ursor, Knight; Bill, Bandit; Meng Qi, Warrior.
"All of them were DPS…"