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PRIMED

🇺🇸RetricBlast
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Synopsis

Misc

Overview:

- Key regions

- Important lineages

- Creatures

***

Regions:

Imbushko - houses standard Variants, with very few non-standard ones. This region is home to a forest, grasslands, a mountain with half its mountain range, and coastlines.

Yarno - home to Scaler Ferals, Mountain Ascent Ferals, and Deep Canopy Threshers. Yarno holds a massive forest with a thick overhead canopy that allows little sunlight to breach it, the other half of Imbushko's mountain range is situated in Yarno, and a frozen ocean around the coast.

Uvurim - (yet to be explored)

Coshire - home to Centinent's current King. Also home to Duster Ferals, Soft Sand Threshers, the Noble Minds, and Heirs. Coshire holds half of a desert in its western territories, while having lush, grassy hills. This region also changes to suit the King and the Noble Mind's tastes.

***

Important lineages:

Gelvesh - this lineage has been standing alongside the Light Legion since its creation. Starting with a Zegus named Naroum Gelvesh, this family is known for their stiff competition against the Coros.

Coros - one of the brightest bloodlines in Koroth, Coros stems all the way back to the era before Legions took shape. The Nine favor the Coros as an experimental family, anything can happen with them.

Ornavi - the lineage that helped the Light Legion the most during a heated conflict against another Legion named Breckus. During this conflict, a Zegus named Kas rose to power through sheer force.

Tennan - Ferals born inside of Imbushko's forest, the current generation belongs to the triplets. Despite being competitive with each other, the Tennan triplets serve as huntresses and scouts.

***

Creatures:

*** Aerial: ***

Mountain Ascent Sky Beast - these Sky Beasts lurk around mountains, mostly the higher parts. They are predators that feed off Thawed and Cemtrin. They have pale white feathers used to keep them warm and hidden while hunting - they are also slower than their cousins.

Storm Chaser Sky Beast - unlike their mountainous cousins, Storm Chasers are nearly as quick as a lightning bolt. They hunt whatever they can find. When finding prey, they dive onto them at full speed, most times killing them instantly. They have lightweight black feathers.

Voltaic Weaver - creatures that force themselves into existence through storms. They are the embodiment of a lightning strike as they crash onto the earth with their snake-like bodies. Both types of Weavers can hide underground and float in the sky for unlimited amounts of time.

Pyroatic Weaver - whereas Voltaic Weavers are made from raw electricity, Pyroatic Weavers are made from pure heat intensity. They can increase temperatures in an area dramatically and are the rarest to find. Like the Voltaic Weaver, these Weavers can be tamed.

Glyker - this giant bat is incapable of flight, but capable of gliding. They have giant legs capable of launching them hundreds of feet into the air, with massive wings capable of supporting them. They hunt alone with ultrasonic echoes that bounce back into their ears to map out areas in their minds.

Unuwku - these beasts are an experimental version of Wyverns. They have large yellow feathers with a serrated keratin beak that matches the feathers in color. But has a brown spot at the very tip of its beak. An Unuwku can launch feathers out of its plumage to use as a ranged weapon.

*** Ground: ***

Cemtras (Cemtrin, plural) - massive bipeds with rock-like hide. They are very isolationists and get enraged very easily. These beasts can hide underground and adapt to their environments. However, they can be tamed.

Abako (Abaki, plural) - deer-like creatures that feast on vast grass fields. They have sharp antlers with a thin coat of fur. Ferals love to hunt Abaki for sport and food.

Quillards (Olavin-Faa Forest Stalkers) - massive ambush predators, these spider-like creatures lurk under its habitat's thick canopy. Placing traps around its hunting grounds to alert itself of passer-bys.

Stram - large dog-like creatures made to hunt in packs. They are chase hunters, meaning they'll give chase until their prey gets tired. Stram have no fur but a layer of easily breakable chitin (purple in color), which is designed to injure attackers, not defend Stram.

Sarorin - the Koroth ancestor to bulls and rhinos, the Sarorin has a large horn starting from its back and reaching well beyond its snout. That horn is also extremely sharp. These beasts are very heavy and are seen as a close competitor to Cemtrin. Sarorin also roam in schools of four to ten.

Yokka - a visible gust of wind, which is really just thousands of microscopic instincts fused together, that turns sour tastes into honey, and sweeter tastes into sweeter honey. The Yokka dig out scars in the soil, which is where they store their honey. An interesting fact about them is they aren't hostile, they encourage other creatures to take their products.

*** Celestial: ***

Celestial Weavers - coming as either power vacuums or serpentine super novas, these Weavers can exist on Koroth for split seconds at a time. However, if made in space, these Weavers can last longer.

Celestial Sky Beast - a manifestation of the Seventh Rule of Reality, these beasts are not allowed to exist outside of their natural homes atop of mountains. Unless the Seventh Rule is absent.

(Side note: this, along with all other aux. chapters will be updated as the series progresses.)