What came out of the combination of [Armor Mana Plating] was the skill [Armor of Vengeances].
The main effect of the skill stayed as it is, but compared to wrapping his mana around the armor in the form of platings, it now used dead mana to do the exact same thing, which resulted in the mana armor being more resident against Death, Holy and Light magic.
Other than Death magic, the other two were the natural weakness of all undead. It also improved the general effect by just a tiny bit.
But the main difference came from the secondary effect of the skill. And the effect was where the armor could absorb a part of the enemy's magical attack and then discharge around him in a shock wave that had a decay effect built-in.
The [Mana Resistence] option did what Danzel hoped so. By absorbing a part of the magical attack, it meant that the spell that would hit him would contain much less power with an additional option to counterattack with the shock wave.