Chereads / Game Copy Supplier / Chapter 152 - Game Copy Supplier

Chapter 152 - Game Copy Supplier

With excitement and anticipation, Liu Chang sat in the exclusive gaming cabin of his newly bought Gundam and started the game!

From the beginning of the game, it was the familiar voice-over: "The 70-year cosmic calendar, the tragedy of Bloody Valentine's Day, caused the already tense relationship between the earth and the planetary nations, which was completely escalated into armed conflict..."

Along with this voiceover, shocking battle scenes were presented before Liu Chang's eyes. Although these images have also been seen in cartoons, the visual effects of cartoons are incomparable with the effects presented in games.

Now the picture presented by this opening animation is more realistic, and the visual and auditory effects are extremely shocking, making him seem to be in that cruel and ruthless battlefield, watching those tall mechas fight each other, and the sky cannon fire shatters the earth. ,

The opening plot of the game is the same as the comics. It starts from Heliopolis, the colonial satellite of the neutral country Orb, but the plot of the game is cut faster, and it simply shows the interaction and dialogue between the protagonist and a few friends. After the plot, he quickly cut into the Heliopolis war-Zaft invaded the colonial satellite and seized five Gundams secretly developed by the Earth Coalition on Heliopolis.

When Hua En, the protagonist played by Liu Chang, sat in the driver's seat of the Assault Gundam and tried to control the Gundam, he smoothly felt the blood all over his body instantly boil. When he first watched the animation, like many people, he hoped that he could drive the Gundam. , Galloping on the battlefield.

But now in the game, fantasy is turned into reality. The cockpit of the game cabin is restored one by one, the same instrument panel, the same seat, the same control handle, realistic pictures, and real audition somatosensory. As if he was on the scene, he was completely immersed in the game in a trance.

However, the following plot is also compact and fast-paced. The game streamlines the animation plot, especially some lengthy character depictions and mental activities, which will highlight more combat links and richer gameplay.

With the unfolding of the plot, a hearty and exciting battle made Liu Chang completely immersed in the game, forgetting about it, and even forgetting that he was doing evaluations and that he should be in a state of rationality and calmness. , To examine this game objectively and impartially, emotions have completely followed the ups and downs of the plot, or tension, or joy, or excitement, or sadness.

The "Gundam" game did not disappoint Liu Chang, and was even full of surprises. Although the game was adapted from the "Gundam" anime plot as the main line plot and story background, it has designed a multi-line plot to move up the plot.

Many plot nodes are set to allow players to choose the right, different choice plots will go in different directions, extending a lot of plots other than animation, and the design is very reasonable, and it also presents everyone more extensive than animation. Universe background, bigger map, richer characters, and more battles.

Moreover, according to Liu Chang's speculation, the last few clues may meet again at a certain plot point, or they may develop completely in parallel with the main plot, and may eventually lead to a completely different ending, which means that the game may make up for a lot of the animation. Unfortunately, Mu's sacrifice can be avoided, and even a plot development clue that is completely different from that of anime can be found.

This is very exciting, and it greatly increases the playability and attractiveness of the game.

After a few hours of playing, Liu Chang's play was full of heart and soul, although he didn't finish it all, but he basically certified his own guess, but because the game was so fun, even his studio owner didn't control it. Live, forget about business.

Earlier, he asked everyone not to be too excited about playing, but he left the business behind, and forgot to record many of the gameplay and details that needed to be emphasized.

Fortunately, the game process was all recorded. He reviewed the game process, reviewed the specific details of the previous game, and then had a meeting with other people, quickly sorted out the evaluation copy, and then divided the work and collaborated to start making the evaluation video.

Like Liu Chang, countless self-media studios and media companies around the world, and even some players, have spontaneously produced "Gundam" game-related content and uploaded it to major media platforms, almost forming a flood of information. Swept the entire Internet and appeared in front of all netizens around the world, bringing more traffic to the "Gundam" game and attracting more players.

And also concerned about the quality of the copy of "Gundam" are those peer rivals of Zhengfeng Interactive Entertainment, especially ET.

"How about the test results and the quality of the game?" Mike Pierce, who had just finished his work, asked eagerly when he saw Krishto walk into the office.

To be honest, the appearance of "Gundam" really made ET a little panic. After all, "Gundam" is an anime dominated by mecha warfare, and it portrays a unique mecha that is very different from their style. It is also true. On the mech.

The mechas created by "Gundam" have led a new aesthetic trend, formed their own distinctive and unique style, and accumulated huge popularity around the world.

More importantly, the "Gundam" animation is really too popular. Now that the copy of "Gundam" is online, it will definitely have a huge impact on their ET mecha props.

"The game quality of Zhengfeng Interactive Entertainment is still as high as ever. This time, "Gundam" is also full of surprises. Multi-line plots. Half of the plots are plots that do not appear in anime, and they have also created many animations. The mecha that didn't show up!" Krishto said generously.

"Oh-" Mike Pierce leaned back in his chair, the last thing he didn't want to hear was this result. Originally, he expected the game adaptation of "Gundam" to be uncomfortable, or Zhengfeng Mutual Entertainment just copied the original in order to save trouble. The animation plot did not surprise the players, was criticized, and then affected the reputation.

Perhaps the threat of "Gundam" to their ET would be much smaller, but now it is clear that the last bit of hope is gone.

Mike Pierce is very clear that the mecha of "Gundam" will completely change the market pattern of mecha props in unlimited time and space.

Although the appearance of Iron Man brought a refreshing feeling to the category of mecha items in infinite time and space, it also broke the category of mecha items monopolized by their ET, and even broke the price ceiling of mech items.

But in fact, strictly speaking, the steel suit cannot be regarded as a real mecha, and a single category cannot truly compete with the huge mecha item system created by ET.

Especially after the update of the new version, the expansion of the interstellar map, the mecha of the interstellar war category has become more popular, so that their ET-owned mecha props have regained most of the market share of the mecha category.

Moreover, there are a lot of mechas depicted in the entire "Gundam" animation, forming a complete and huge mecha category system, which will inevitably form a strong confrontation with ET mechas, and may even steal their ET mechas. Props.

This is what Mike Pierce worries most.

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