This chap contains spoilers, read at your gour own risk.
Reign :
Head – Rank A Hide Headband of Lost Kings
Spirit + 4, willpower + 4 strength + 2 agility + 2
- A headband that was created with the hide of a powerful monster, the headband had been in the use of many kings before the kingdom fell and it was lost during the war. The headband will allow the user to summon the dead kings whose soul fragments were left in the headband and employ their service.
Necklace – Rank A The Lunar Image
Spirit + 7, Strengh + 2, Willpower + 3
- A craftsman once wanted to capture the splendor of the moons orbiting his planet. With great difficulty, the craftsman had managed to get a small rock from one of the moons and create a necklace after tirelessly working for 3 days. The necklace will allow the user to call upon the power of a moon that is nearby and get a boost in overall stats for a while
Earrings – Rank S The Heavenly Spirit
Endurance + 30%, Vitality + 15%
- An earring created by a craftsman that worshiped the heavens. The craftsman did his all to capture the splendor of the blue sky and milky clouds in the small earring and nearly succeeded. The planet itself was moved by his devotion and blessed the earrings, allowing them to let the user fly for 5 minutes a week. The time will be counted and reset after the week ends.
Rings –
Rank A Savage Ring
Strength + 12 Agility + 8 Endurance + 3 Vitality + 3,
Rank S The Earnest Swan
Vitality + 15% Strength + 15%
- A ring created by a craftsman who for some reason loved swans very much. The ring is a swan that curls around the finger, its beak almost touching its backside. The materials used for the ring were nothing special and neither was the craftsman's intention to create anything special, but the sheer commitment of the craftsman had earned him the recognition of the system as the ring reached an incredible rank. Once per day, the user can activate the power of the ring to clear his mind and sense everything in a radius of 200 meters around him for half an hour.
Shoulders - Rank A Ebon Shoulderguards
Def : 45 Strength + 5, Endurance + 4, Vitality + 4
Body - Rank SS Lightning Charred Flexible Armor
Def: 240 Strength + 40%, agility + 40%, spirit+ 30%, endurance + 15%, vitality + 15%, lightning control + 20%
- An armor created by two incredible smiths working together, it has been further reinforced by the wearer's mana and will only be useful for him, the armor is still not fully finished and can be upgraded in the future.
Belt – Rank A Cord of Lightning
Strength + 5 Agility + 4 Vitality + 3
- a belt created with lightning stones at the front. Not only did the belt give the user bonuses, but the user can also use the power of the lightning stones once per day to unleash a powerful bolt of lightning.
Arms – Rank S Relentless Hands of Lightning
Def: 70
Agility + 20%
Spirit + 10%
Description: A pair of gloves that a smith had created after having a crazy idea. He thought that he would be able to create an ultimate masterpiece if he was able to somehow get lightning to strike before item was finished. He worked hard and put the best possible materials in the gloves he had created before using most of his money to employ multiple high-ranking wizards in order for them to use their magic to change the weather and force lightning to strike the gloves. The wizards were successful and lightning struck, but contrary to the belief of the smith, the gloves almost got destroyed while he had lost his life as the lightning killed him. The gloves are now much weaker compared to how they once were, but the user can still activate the array that was crafted inside and suddenly gain the power of lightning for some time. Those that can already control lightning or have lightning-related powers will have them empowered during the duration of the array.
Legs - Rank A Scaled Leggings of Haunted Truth
Def : 55 Agility + 5, Endurance + 4, Vitality + 4
- Leg armor created after the disturbing death of its owner and his family. Upon dying, all the regret and agony of the whole family had been imbued with the leggings and allow the user to unleash a soul-based attack on the enemy.
Feet - Rank A Footguards of Dark Walkers
Def: 60 Agility + 4 Vitality + 4 Strength + 4
- Footguards that were worn by a Dark Walker ( a special unit of an army ). The footguards were created by using special black metals and allow the user to not only move faster, but give remarkable defense as well.
Weapons - { Rank S Storm Bringer }
Atk: 160
Agility + 25%
Spirit + 25%
Strength + 10%
Lightning damage + 20%
{ Rank SS Re-forged Sword of Dominance }
Atk: 300
Agility + 40%
Strength + 30%
Spirit + 40%
Willpower + 30%
Lightning damage + 20%
[ Since Greenie is no longer a subordinate, I will probably no longer be updating his status screen and equipment ]
Greenie:
Head –
Necklace – Rank A Malachite Blossom
Strength + 4 Agility + 3 Endurance + 3 Vitality + 3
- A necklace created by a craftsman that used a wonderful green mineral. The necklace will soothe the mind of the user and allow him to once per day activate its power and get a boost in spirit and willpower.
Earring – Rank A The Anonymous Hum
Willpower + 3 Spirit + 6 Agility + 3
- An earring with mysterious origins. The wearer of the earring will hear a weird hum echoing through it, the hum will intensify when the wearer is near danger.
Ring – Rank A The Ocean Tempest
Willpower + 5 Agility + 4 Strength + 3
- A ring created in order to copy the tempest of the ocean, the wearer can activate its power once per day and unleash a powerful blast of concentrated water to the enemy.
Body - { Rank S Steel Cloak }
Def: 40
Strength + 20%
Endurance + 20%
Vitality + 10%
Description: A cloak made of incredibly light metal that acts like cloth. The cape is incredibly sturdy and will provide good defense for the user while simultaneously making the user stronger and his body more durable. By channeling mana the user can make the cape become more sturdy and control it, manipulating its length and design with ease, making it viable as a weapon or as a means to move around.
Belt – Rank A Cord of Conquered Warlords
Endurance + 6 Agility + 4 Spirit + 2
- A belt that was decorated with the skulls of numerous warlords that the wearer had defeated. Upon the passage of time, the skulls had broken and now only some parts of them remained on the belt. The user can activate the power of the belt in order to empower himself with the power of the warlords that once roamed the world.
Arms – Rank A Plates of Divine Fury ( half stats for race )
Def: 40 Agility + 3, Strength + 2, Endurance + 2
- Arm plates that were created after a powerful individual had proclaimed war against divine beings and was heard by one of them. Divine power rained down on the man and destroy him, only leaving a par of arm plates that had somehow managed to endure the power and have a small portion inside of them. The wearer can unleash a minuscule portion of the divine attack upon activating the arm plates.
Hands - Rank A Gauntlets of Resilience
Def: 80 Strength + 6 Endurance + 3 Vitality + 3
- A pair of gauntlets that had inherited the power of their past wearer, the gauntlets have incredible defense and can allow the user to withstand powerful attacks with their help.
Legs – Rank A Mended Greaves of Infernal Power
Def: 65 Vitality + 5, Agility + 4 Willpower + 3
- Greaves that had somehow managed to find their way to a demonic world and absorb a lot of demonic power from the surroundings. The greaves have a great defense and will allow the wearer to withstand great heat and even summon whisps of hell flames upon activation.
Feet – Rank A Sabatons of Hellish Glory
Def: 60 Endurance + 5 Spirit + 5 Strength + 2
- Sabatons that were once worn by a soldier in the demonic army. The sabatons had managed to absorb a lot of demonic energy and increase their power, the user can activate the power of the sabatons to summon hell flames and infuse any leg attacks with them.
Weapons - Rank S Rune-Forged Hammer of Massacre
Atk: 200 + 40% strength , +10% vitality
- A hammer created by two blacksmiths that used their respective advantages in order to bring birth to a weapon that can destroy anything in its path. The hammer has a vengeful spirit of a powerful monster inside of it, upon activating the runes of the hammer, it will channel the power of the vengeful spirit and allow the wielder to unleash powerful attacks that are imbued with the power of the monster.