During combat, the first move was always one of the most important; it was used to determine who controlled the fight's pace, and it was an advantage that few would give up.
Desmond was perhaps one of the few people who would give up that advantage, not that he had much choice; with a dozen kids at his back, Desmond had to take a defensive stance.
An oppressive silence completely covered the surrounding area, each of the parties looking at each other, with the mana fluctuations becoming more intense. It was precisely because of Desmond's mana fluctuations that his enemies didn't dare to make the first move, they were too dangerous, and no one wanted to be the first to receive the heavy offense.
This was within Desmond's expectations; however, he felt grateful that his opponents fell to his feint. After all, Desmond needed every extra second he could get.