Chereads / Blood Heroes / Chapter 9 - Patch 0.1.1

Chapter 9 - Patch 0.1.1

The next day Selene entered the virtual reality department with a couple of bags with packed food which were still hot, after taking off her raincoat and scarf she looked at the office which was much calmer than the previous day, and nodding she went to Deimos office but was unable to find it.

"How strange, they told me that he stayed up yesterday and they didn't see him leave the office ..."

Knowing that she would not get an answer there, Selene went out and approached a desk where Lin was asleep in her chair and Nea browsing the forums with Yin.

Seeing Selene approaching, Yin and Nea greeted her

"Good morning sis"

"Good morning Miss Selene"

"Good morning, do you know where Director Deimos is?"

"Return to the development team"

"What? He didn't stay all night working yesterday, how could he travel after that "

Confusing Selene's concern Yin rushed to explain that Deimos had finished everything she had asked him to not worry about and that before leaving Deimos had told him to give her some documents that needed correction.

Selene asked him why Deimos was in such a hurry to leave, that he had just returned yesterday afternoon. "If you travel so much without proper rest it can affect your health."

"He said he would sleep on the road ..."

Exasperated by Yin's response, Selene told him that sleeping on an airplane is not the same as in a bed.

"{Sigh} Just remind him in today's report to take care of his health.

After that Selene left some of the food bags on the desk

"So, why was he in a hurry?"

Seeing the food on the table Nea stopped looking at the forums and while she was searching for something to her liking, she replied

"The boss said he didn't want you to give him as much paperwork as yesterday, so-"

Without giving him time to finish speaking, Lin who had awakened give her a light hand chop to the top of her head

"Lin, will you ruin my hair and you weren't sleeping? "

"Too noisy" After answering Nea, Lin looked at Selene and half-asleep replied

"The boss said that jokingly ... there was a bug ... the boss went to fix it ... sleep ..." After that, she returned to curl up in her chair.

"A bug? what happened?" Asked Selene worried since she had not heard anything about it until now to which Lin only looked at Yin before falling asleep again

Seeing this, Yin looked at Selene a little worried and explained that since Lin is not allowed to enter the game yet, she had stayed up all night with Deimos preparing the patch notes that will be released this afternoon to entertain herself a bit, so she should not take her response the wrong way.

Knowing how the twins were like, Selene told him to not worry, that she knew she wasn't doing it with bad intentions as she looked at Nea who kept ignoring them while she had a hard time deciding what flavor of pudding to have with her breakfast.

Laughing slightly at such an uneven sight between sisters, the two returned to the topic where Yin explained that last night, the only NPC in the game after being overloaded by the players and locking himself in the fortress, it never left it again, so the doors of the fortress remained closed and no one could enter to complete the missions.

"In addition to solving that problem, the boss said that they implement more things, you can check the specifics in the forums"

In front of the fortress, a large number of players cheered when they saw the gatehouse slowly opening

"Finally I can complete the mission"

"Now I won't have to worry about anyone stealing what I recollect"

"Could you let me go first, the stench of these wolf pieces starts to become unbearable"

"Lord Deimos, give me babies."

"Please get that idiot out of here before he buggers the NPC again."

Seeing the enthusiasm of the players, Deimos nodded and after releasing some pressure to immobilize the players who had started running towards the fortress and after removing several logs and rubbles from the entrance, he headed towards the mines to the east of the territory.

"Why can't we move?"

"A new event?"

"Look, they posted a new patch on the forums"

"Don't they need to shut down the server for that?"

"Maybe that's why they took so long to fix the bug?"

*********

0.1.1 Patch Notes:

Dear players, thank you for continuing to play the Blood heroes beta test, the development team today mainly wants to apologize for the bug that affected several of you when the gatehouse of the fortress was closed overnight (we do not appreciate that you try to mount a ram to try to enter by force), here the specific notes

>>> To prevent this from happening again, we have made the first floor of the fortress a public area for everyone, there will no longer be those invisible corridors and you will be able to freely access the warehouse and armory which will always keep their doors open

>>> The access to the second floor of the fortress and the basement was blocked (there is nothing for you there)

>>> A color scale was added to classify the equipment and materials in the game, next to the name it could have a - / + depending on whether it is of a lower, normal, or higher quality in its grade additionally to its approximate damage:

> Grays: Trash and shoddy things

> Targets: Common objects

> Green: Uncommon objects

> Blue: Rare items

> Purples: Very rare items

> Roses: Epic Items

> Roses: Legendary Items

> Yellow: Treasures

> Oranges: Relics

Treasures and Relics are classifications for quest items, so they can only be handed over to the lead NPC for rewards

(I invite you to show those items to other NPCs in the future, the boss and I bet a package of sushi on how many epic and legendary rewards will be lost in the first year of service because another NPC killed them to steal that item from them before to stop trying, try to make it more than 8 but less than 14)

>>> Updated and added daily, weekly and repeatable missions (as we know most of you skip the introductory texts of the missions, we have simplified them so that I will be able to sleep a little longer):

> D - Kill the abominations of chaos - The north and east of the territory are infested with the undead, so to keep the roads to the mines safe it is necessary to kill them - Kill 5 low-rank undead or upper rank - 4 essence + 1 copper coins

> W - Kill the abominations of chaos 2 - The north and east of the territory are infested with the undead, so to keep the roads to the mines safe it is necessary to kill them - Kill 5 high-rank undead or upper rank - 10 of essence + 3 copper coins

> D - Kill the contaminated spiders - The forests to the west of the territory are infested with spiders corrupted by the chaos, so to collect wood safely you must kill them - Kill 5 adult corrupted spiders - 8 essence + 2 copper coins (Now you will not be able to just go and smash the spiders that just hatched from their eggs if you want to complete the mission)

> D - Collect the thread of the contaminated spiders - Although they are corrupted by chaos, the thread of the contaminated spiders still maintains its original properties so it can be of great use - Collect and bring to the warehouse 2 kg of fresh spider web - 8 essence + 2 copper coins

> D - Collect parts of contaminated spiders 1 - Although they are corrupted by chaos, the exoskeleton of the contaminated spiders still maintains its original properties so it can be used to create some basic equipment - Collect and bring to the warehouse 8 legs in good condition and 1 shell in good condition - 10 essence / 3 copper coins

> W - Kill the poisonous contaminated spiders - The forests to the west of the territory are infested with spiders corrupted by chaos and some of them have managed to evolve, to ensure our safety we must kill them before they leave the forests - Kill with 2 Poisonous Corrupted Spiders - 15 Essence / 5 copper coins

> W - Collect poisonous glands - The venom of these spiders is powerful and has a large number of uses, including poisoning things - Collect and bring to the warehouse 1 poison gland from a contaminated spider in good condition - 10 essence / 3 copper coins

> D - Kill the steppe wolves - In the steppes to the south live hundreds of packs of wolves which for now are our only source of edible meat - Bring a whole steppe wolf in good condition - 8 of essence / 2 copper coins

> W - Defeat the steppe wolves 2 - In the southern steppes some of the wolf packs are under the leadership of wolves that managed to evolve, we must make sure they do not get close enough to cross the river and threaten our city - Ends with a pack led by an alpha steppe wolf - 15 essence / 5 copper coins(Do not die senselessly as you did on the first day, wolves without a leader live in groups of 10 to 15, those with a leader are more than 25)

> D - Collect wood 1 - Bring 20 kilos of wood usable as firewood to the warehouse - reward - 5 essence / 1 copper coins

> D - Process firewood - Process 25 kilos of wood into firewood and deposit it in the warehouse (varies based on current demand, not less than 20 kilos) / reward - 5 of essence (Did you think we would do it for you?)

> D - Process charcoal - Process 15 kilos of firewood into charcoal and store it in the warehouse (varies based on current demand, not less than 10 kilos) / reward - 6 of essence / 2 copper coins(If you already have firewood, make it charcoal, a couple of furnaces were added for that to the east of the fortress during the next days on the building missions)

> D - Collect stone - Bring 20 kilos of stone used for construction from the quarry to the east - reward - 10 essence / 3 copper coins

> R - Collect stone 2 - Bring 20 kilos of stone used for construction from the quarry to the east - reward - 5 essence / 1 copper coins

> D - Collect copper or tin - Bring 10 kilos of copper or tin from the mines to the east - reward - 10 essence / 3 copper coins

> R - Collect copper or tin 2 - Bring 10 kilos of copper or tin from the mines to the east - reward - 5 essence / 2 copper coins

> D - Collect iron - Bring 10 kilos of iron from the mines to the east - reward - 15 essence / 3 copper coins

> R - Gather iron - Bring 10 kilos of iron from the mines to the east - reward - 8 essence / 2 copper coins

> D - Gather precious materials - Bring 5 kilos of silver, gold, or gems from the mines to the east - reward - 20 essence / 4 copper coins

> R - Gather precious materials - Bring 5 kilos of silver, gold, or gems from the mines to the east - reward - 10 essence

> W- Gather wood 2 - Bring 5 logs of at least 3 meters long suitable for the construction of beams and walls / Reward: 15 magic essence / 3 copper coins

> W - Plant crops - Cultivate 10 square meters correctly with the seeds delivered by the system - Reward: 10 essence / 2 copper coins

> D - Keep crops healthy - Maintain the crops that were assigned to you to prevent weeds or pests from affecting your harvest - Reward: 2 essence / 3 copper coins

> W - Collect crops (you need to have completed Plant crops before accepting) - After you have planted your crops, wait 6 days and collect the crops by taking them to the warehouse - Reward: 10% of the harvested + Essence equivalent to the weight of the remaining 90% delivered / 15 copper coins

> D - Construction - Follow the system instructions for one hour - Reward: 10 essence + 2 construction point (not for now) / 2 copper coins

> R - Construction - Follow the system instructions for one hour - Reward: 5 essence + 1 construction point (not used for now) / 1 copper coins

>> In case of not completing an accepted mission when the time cycle of that mission ends, the player will not be able to accept it again until after two cycles, and all items assigned by the system for the mission will be removed from the player - All accepted missions before this patch can be canceled without penalty

(Basically, if you can't do a daily mission, don't accept it otherwise, you will have to spend two days without being able to take it again)

>>> Added a shop next to the warehouse where you can buy materials, food, tools, and equipment using essence or coins (It's limited to the things that the players manage to bring and it restocks the equipment only one time per day)

>>> Any attempt to build and modify the terrain without authorization from the system was blocked, the mechanics of the personal plots of land are not yet implemented. (If you feel annoyed about this, blame those who tried to collapse the mines just because there were a couple of goblins in them, just follow the system's instructions when digging from now on or there might be consequences)

>>> New secret missions have been added, so look for them… but not in the fortress.

>>> A new bug was added. You can't get closer to one and a half meters from the Vampire Lord Deimos

That's it for now, thanks and good luck.

*********

1- [Great now we have more missions, now I just have to work digging the pit for the stockade for 34 more hours]

2- [Who adds bugs, how come we can no longer approach the NPCs? How will we get more missions?]

3- [Has anyone else noticed that the objects they gave us are all trash grade (-)?]

4- [Who was the idiot who wanted to demolish the mines to finish off the goblins?]

5- [Does anyone notice that they took away our freedom to build? Didn't they seek to match reality?]

6- [Don't worry, they must put some limitation otherwise we will have pits and holes throughout the town, also, it seems that they are working on the system of personal land plots]

7-Moneybag [Any administrator who knows if they will add some way to buy essence with credits or if they will allow the transfer of essence between players?]

8- [7- You could buy the materials for the daily missions with real money, there is nothing that limits that we exchange materials]

9-Moneybag [Why I didn't think about that before? BTW I'm buying copper coins 10 credits per coin]

10-Goblin_Slayer [4- All the goblins must die!]

11- [10- I don't know why it doesn't surprise me]

12-AWellInformedGoblin [Just when I was finishing the worker's survival guide, now I will have to edit it almost completely]

11- [Lol, I just noticed the comments on the patch]

12- [I have an acquaintance who works at DawnGrape and she told me that one of her friends who works in the VR department told her that the patch was made by the director of the department who sent the video through the official website last night and a girl named Lin]

13- [12- Lin, what Lin? Who is that girl that you say had spent the night with my husband?]

14- [13- Your husband, Deimy is my husband either in the game or in reality]

15- [14- How do you-

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358-GM-Yin [We ask all our players to maintain a cordial attitude towards each other and not to write more than 300 messages insulting each other for deciding who the boss's wife or husband is, in case of repetition, the users who make these Actions will be silenced from the forums for 24 hours and more severe measures will be taken if necessary.

359-GM-Nea [The almighty blue bunny has spoken]

358-GM-Yin [...]

359-Strawberry [Bunny? ... Blue?]

359-GM-Nea [Yes, who cares about being the wife or husband of a handsome boy, we must protect our bunny, let me send you some photos, this is when he arrived at the company.* IMG *

And the one we took as he used a maid outfit * IMG *]

360- [It's blue!]

361- [God, we must protect him, how tender he is]

362- [That photo reminds me of chapter 3 of volume 22, when-]

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427-GM-Yin - User GM-Nea has been silenced for 240 hours for sharing personal information of other users, another 18 users have been silenced for 24 hours for inappropriate comportment, we encourage our users to read the rules and regulations of the forum before posting.

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