[Warning. You have completed the Shelter of the Lurkers Quest. The number of monsters destroyed: 400/400. Boss killed: 1/1. Extra Reward: 3 Light Mana Recovery Potions. 3 Light Health Restoration Potions. Duelist Location skill progression 1/1000. Do you wish to leave the Shelter of the Lurkers location? Yes/No.
Warning. The player has 72 hours of safe city development. The player has the right to set a permanent time for monster invasions.]
Lee smiled. Now that was news he liked. He came to the Institute at 9 a.m. Starting the day with defending the city was a good warm-up. The duelist set the time for monster invasions.
"Let's go back to town. Our work is done," said the boy to the scout and the stormtrooper.
Lee was able to gain 66,000 experience points and could now build a second building and continue hiring soldiers.
The boy did not go into the Watchman's Post building. Tom took some swords and daggers from Maria and went to arm his colleagues.