Captain Deoreol
This has been brought to you by Grisia.
It was not difficult to change from being a guest to the new captain of the ghost ship. All he needed to do was beat the previous captain in a mild sword fight.
-You have become the captain of the ghost ship.
-As the captain of the ghost ship, you can now decide how to navigate the ship.
-Leadership has increased by 7.
-Charisma has increased by 14.
"Where's the original captain?"
Weed's jawbone moved as he asked, so the former captain of the crew answered him.
"80 years ago I threw him off at a deserted island. He probably died of starvation by now. Kilkilkil!"
Soon after he became captain, something happened. A myriad of ghost ship quests!
Find the Treasure
Raid another ship
Cross the largest sea in the quickest time
Hunt the dolphins
Unfortunately Weed would not be able to receive 3 of the quests even if he wanted to. That was because those quests required the ghost ship to engage in battle.
"Ghost Ship window."
The Ghost Ship Maria
This ship was built in a port by a family of shipbuilding craftsmen. It's a medium sized sailboat, made with the intention of being a merchant ship. However the ship got caught up in some sort of unfortunate accident every year. For seven years, every owner of the ship met some sort of catastrophe and has become a symbol of bad luck ever since. On the ninth year, it fell into the hands of a crew of criminals pirates. That summer the ship got caught in a storm and sank. The crew died at sea.
Speed 3-5
There are a total of 35 crew members. All of them are undead.
There are 42 cannons. 39 of them are broken.
Cargo space 36/298
Durability of the Hull 350/1390
Sails 0/6
Wind -49 Waves -27
The poor excuse for sails does not allow the ship to sail properly.
Become slower when entangled in seaweed.
There is a large hole in the hull and the wood of the ghost ship is distorted.
The situation could worsen further.
Will encounter misfortune at sea.
Weed had placed the ghost ship entirely under his control. The ghost ship would never surrender to human but it was not hard to become the captain if you were undead. It was unreasonable for someone besides Weed to do this unless they had Sculpture Shapeshift or the Reject Death Skill.
"Do you wish to plunder?"
"Uooooo."
"Come with me if you want to go rob people!"
"Long live Captain Deoreol!"
"I will call you Deoreol."
"Deoreol, Deoreol, Deoreol!"
The Ghost Crew was soaked in Weed's charisma. However he did not have the necessary sailing skills to navigate. The Geomchis and Pale's party saw him returning from the ocean. There was a one eyed skeleton with a hook attached to its left arm. Mapan looked closely with his eyes.
"It's Weed!"
It was a trade in which you only tried to earn money and laugh in the face of new challenges. The Pirate Captain Deoreol who leads the ghost ship!
"It looks like Weed has been working hard."
Pale and Irene thought to themselves.
'So he's...a pirate. It suits him."
'Sometimes I'm ashamed to think that I'm his friend...'
The Geomchis were envious.
"Capain of a ghost ship...such a great success."
"Pirate Deoreol. Nicely done."
Weed went to pick up Pale's party and the Geomchis. This way the quest would be more enjoyable. However, he never did get the chance to say goodbye to Da'in. Weed had hoped that she would have approached him first but she did not seem to want to. They departed into the sea on a clear day. There were seagulls in the sky and dolphins in the ocean. They were kind of envious of the expensive ghost ship and its crew. Zephyr took out his rod.
"Fishing at the sea...I wonder if I could catch a dolphin."
The placed his fisherman rod along the ship. Weed was planning on increasing his fishing skill while working.
"I'm going to catch some fish and make some chowder."
"Weed hyungnim, I hope the ghost crew doesn't need to eat."
"It's useless for them, alcohol only keeps their morale up."
The Geomchis went to the deck of the ship to either sunbathe or diving into the ocean to swim. They were as fast as the Ghost Ship.
"Geomchi27 are you good at swimming?"
"It's a must!"
"I know a way to make this more thrilling."
"Really?"
One of the Geomchis gave himself a self inflicted knife wound to the side! They wanted to use the blood to attract sharks so that they could eat.
"Very funny."
The rest of the Geomchis jumped in as well into the sea. The feeling of swimming in the ocean surrounded by shark fins! There would soon be no sharks left.
"What are all these people?"
Hwaryung friend Bellotte was puzzled. There was a lich pirate with all sorts of large men on a battered ghost ship.
"Girl, milk is good for the body."
The crew of the ghost ship were considerably rotting since it had been three years. In general, it was tough to be forced into this sort of adventure on the Continent of Versailles. Hwaryung gave her some encouragement.
"You'll adapt shortly."
"Huh?"
"It's surprisingly fun."
She was going to the deck to enjoy sunbathing. She took off her colorful dress and put on her swim suit.
"I'll come along...I didn't expect that I would get a chance like this."
Maylon, Surka, Irene, Romuna also laid down. There was no need to be worried about the gaze of men. The Geomchis were too shy to make eye contact and the ghost crew was busy with this jobs. The awkward practitioners went around opening the doors of the rooms.
"Let's see what we can find?"
Exploring the rooms of the ghost ship! Originally humans would not want to wander around on a ghost ship in the middle of the sea. That's why there was a fear of shipwrecked boats and ghost ships would take away a person's breath in fear. There were all sorts of monsters and hidden traps. However Weed and the Geomchis did not feel this was serious at all or were the least bit worried.
In fact it was the monsters that they felt sorry for!
"Liquor!"
"Let's binge and drink rum, this is a paradise!"
The Geomchis had already went to the bottom of the ghost ship and were drinking the rum that they crew had been saving. Since Weed was a high ranking undead, the lich, and with his charisma he dominated the Ghost Crew so they did not have any complains. They would still be loyal to their captain even if he abandoned them on a deserted island! They did as they were told. Weed didn't have to do anything so he was fishing.
"Captain."
"Yes, sir"
Weed called forth the fleet captain of the ghost ship.
"Are there boats close to here?"
Ships usually went along a river or the sea, so there weren't many trade ships in the northern waters. There was a significant amount of small fishing boats! In his eyes, the fisherman were probably only around level 20. The most he could get from them was some loot.
"On the map you can go down here a bit. There are a lot of boats there."
Weed unfolded it. He was using the map of the sea that was on the ghost ship for quite some time. Each of the city's current developmental status was identified, such as the port facilities and terrain. It was the largest sea in the northeast. It connected to the seas of the central continent. The Mediterranean Sea bordered the various kingdoms of the European Continent. The area was swarming with merchant ships and pirate ships.
"That's a lot of prey."
"That's true."
"Pirates...huhuhu."
Weed hastily managed the ship. WIth a smile on his face, he needed to be careful for his jawbone to slip from his cracked skull.
"Back into the sea."
"Understood sir!"
The haunted Ghost Crew began to change direction at this signal. The Ghost ship entered back into the waves. Weed had anchored onto the island for four days. There were many beasts on the deserted island as well as sea monsters. Using his blacksmith and repair skill, he repaired the cannons while gathering food and water supplies. He took care of the wooden hull and used leather to make sails. WIth his carving skills and made a one eyed, one armed, and one legged pirate to mount at the head of the ship. Aside from the fact that it was dressed like a scarecrow, the shape of the ship had considerably improved.
"Ghost Ship window."
Ghost Ship Maria
This ship was built in a port by a family of shipbuilding craftsmen. It's a medium sized sailboat, made with the intention of being a merchant ship. However the ship got caught up in some sort of unfortunate accident every year. For seven years, every owner of the ship met some sort of catastrophe and has become a symbol of bad luck ever since. On the ninth year, it fell into the hands of a crew of criminals pirates. That summer the ship got caught in a storm and sank. The crew died at sea.
Speed 11-19
There are a total of 35 crew members. All of them are undead.
There are 42 cannons. 6 of them are broken.
Cargo space 66/298
Durability of the hull 965/1390
Sail 6/6
Wind -16 Waves 6
The hull remains distorted but can now move at full speed.
Will encounter misfortune at sea.
Players will have 20 increased hostility to all country when offshore.
Pirates will respect you.
While on board, injuries will be slightly reduced.
With the Ghost Ship Maria, he took full advantage of the materials. Even without being a shipbuilder, he was able to fix most of the essential parts of the ship. Surka, Maylon, Irene, and Pale were off to the side having a secret conversation.
"But what's going to happen to our quest?"
"It's strange that we're taking a ghost ship around the sea."
"I hope we don't accumulate notoriety like we did in Todeum right?"
"Hopefully we won't..."
They were hoping that they didn't make the wrong choice by taking the quest.