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-Psionic awakening. (Permanent-Acquired).
=Effect: The user can use psionic abilities
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-Basic psionic instinct. (Permanent-Acquired)
=Effect: The user instincts are sharpened.
=Requirement for advancement: 2nd Ascension
=Evolution: Basic psionic instinct -> Advanced-basic psionic instinct.
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-Basic telekinesis. (Permanent-Acquired)
=Effect: The user can move around objects of little mass.
=Requirement for advancement: Train until reaching mastery.
=Evolution: Basic telekinesis -> Advanced-basic telekinesis.
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-Basic healing (Permanent-Acquired)
=Effect: The user can heal small bruises.
=Requirement for advancement: 1st Ascension and train until reaching mastery.
=Evolution: Basic healing-> Advanced-basic healing.
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-Basic pyrokinesis (Obtainable)
=Requirement: Meditate for 168 hours.
=Effect: The user can manipulate a small amount of fire and ignite a small flammable object
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-Basic Hydrokinesis (Obtainable)
=Requirement: Meditate for 168 hours.
=Effect: The user can control/condense a small amount of water.
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-Basic cryokinesis (obtainable)
=Requirement: Basic Hydrokinesis and 336 hours of meditation. (Meditation time -50% if pyrokinesis acquired)
=Effect: The user can manipulate a small amount of ice and freeze a little amount of water.
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-Basic aerokinesis (obtainable)
=Requirement: Meditate for 168 hours
=Effect: The user can produce a breeze and is more sensitive toward air vibration.
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-Basic geokinesis (obtainable)
=Requirement: Meditate for 168 hours
=Effect: The user can mold a small number of minerals (dirt, stones,...) and is more sensitive toward ground vibration.
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-Basic body strengthening. (obtainable)
=Requirement: Train for 336 hours and meditate for 192 hours. (0/0)
=Effect: Increase your physical strength, dexterities, and stamina by a small margin. Decrease the chance of getting sick, increase your life span by 10 years.
=Info: If not specified, all the hours don't have to be done in a single shot. All physical activities can be considered as training like hunting.
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-Basic mind strengthening (Permanent-obtainable)
=Requirement: Research 10 technologies or "invent" 3 new useful tools/items.
=Effect: Increase the user mental abilities by a small margin.
=Warning: This skill doesn't increase the user's wisdom or teach him to use his newfound mental abilities.
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-Basic soul strengthening (Permanent-obtainable)
=Requirement = ???
=Effect: Increase by a small amount the stamina/strength of the user and the user can choose one basic ability or skill to make permanent
=Warning: Increase the delay for the user to be reborn by 10 years.
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-1st Ascension (non-obtainable)
=Requirement: Meditate for 1 month straight. (The user won't die from hunger or thirst during that time) and have at least 6 basic psionic skills/abilities.
=Effect: Increase the psionic stamina/strength of the user, able the user to pursuit higher abilities/skills in the psionic path, and reduce the requirement needed to obtain basic psionic abilities or skills by 20%
=Warning: Increase the delay for the user to be reborn by 20 years.
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-********* (Hidden until the first Ascension is reached)
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Abilities and skill tiers/ranks:
Tiers: (Currently Evelyn doesn't have a tier yet.)
[None] -> Initiate -> Psion -> Master -> Awakened -> Saint
Ranks:
Basic -> Intermediate -> Advanced -> Master -> Saint
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You can suggest more abilities here.
Info:
= For the rank and tiers list, I'm not sure if it will stay like that, I will probably change it in the future (far future since I write rarely).
=When in the requirement I mark "???", it's like a secret I keep from you but for roleplay player (Exemple: DnD), I think you should be able to make an accurate guess about the requirement.
=If not specified, all the hours don't have to be done in a single shot
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