Chereads / I Just Wanna Sleep / Chapter 100 - Glossary - Skills, Creature II

Chapter 100 - Glossary - Skills, Creature II

*Skills*

[Assimilation (Unique)

???

Revive Shadow.

Skill Evolution.]

[Hand-to-hand combat (Unique)

You have found your own path in the way of martial arts. May strength be with you.]

[Permeability (Special)

Can phase through objects for as long as consciousness persists. ]

[Poison Immunity (Special)

Grants immunity to all natural poisons.]

[Curse Immunity (Special)

Grants immunity to curses made or influenced by mortals.]

[Blink (Special)

Allows for short-range teleportation with minimal mana usage.]

[Master's Touch (Special)

Can instantly gain level 6 knowledge of any weapon used or expert knowledge of any tool crafted by mortals.]

[Swordsmanship (level 6) (Rare)

You have reached the peak of mortal swordsmanship.]

[Fire Magic (MAX) (Rare)

Fireball: Shoots a ball of fire-attribute mana.

Imbue Fire: Applies fire-attribute to objects through touch.

Boost Fire: Positively adjusts any property of a flame

Shape Fire: Moulds fire into the form that the user desires.

Heat Manipulation: Freely control the temperature affecting objects.

Explosion: Cause a burst of heat, light and sound.

Fire Demon: Become one with the flames.]

[Dark Magic (MAX) (Rare)

Dark Bullet: Fires a projectile of darkness-attribute mana.

Imbue Darkness: Applies darkness-attribute to objects through touch.

Boost Darkness: Positively adjusts any property of the darkness.

Shape Darkness: Moulds darkness into the form that the user desires.

Poltergeist: Creates a direct link to the user and manipulates objects from afar using mana. The force that can be applied to the object is relative to user's magic capacity.

Paranoia: Creates realistic nightmares that trap opponents in an illusion that drains their life force.

Abyss: Devour.]

[Bone Magic (MAX) (Special)

Bone Manipulation: Gives free control over bones.

Bone Manifestation: Transmutes any component of the earth into bone of the same mass.

Bone Design: The properties of any bone can be altered.

Bone Growth: Bones can be quickly regenerated in exchange for blood and mana.

Skeleton Customization: Modifies the bodies and abilities of skeleton-type undead. (Reduces durability)

Bone Soul: Allows for the creation of sentient bone structures.

Bone Palace: Creates massive buildings made of bones.]

[Nature Magic (MAX) (Rare)

Growth: Uses mana to shorten the time and substitute for the nutrients required for a plant to mature.

Enrich: Adds essential nutrients.

Nature's Will: All plants will obey your requests.

Nature Design: Can mix and match the characteristics of different plants.

Plant Replication: Can use a seed to change surrounding flora to the same plant that the seed is from.

Forest Creatures: Shape animals from plants.

Personal Forest: Any forest can become your property. Effects of all plants increase.]

[Dragon Form (Demi) (Special)

Partial transformation into the true form of a dragon.

All stats will temporarily surpass the limit.

Magic capacity reaches the limit.

Immune to magic not enhanced with Divine Will.

Immune to curses.

Cannot be killed by mortals.]

[Spearmanship (level 6) (Rare)

One who has reached the peak of mortal spearmanship.]

[Light Magic (MAX) (Special)

Bright Shot: Creates an orb of light-attribute mana.

Imbue Light: Applies light-attribute to objects through touch.

Brighten: Positively adjusts any property of light.

Shape Light: Moulds light into the form that the user desires.

Laser: Fires a highly concentrated beam of light.

Holy Touch: Purifies all negative status effects upon contact.

Awaken: May unlock hidden potential in target. Guaranteed to work on the Hero.]

[Soul Magic (level 7) (Epic)

Possession: Allows for a free soul to connect to a living being.

Soul Perception: Enhances one's ability to sense the supernatural.

Soul Tampering: Allows one to modify souls.

Astral Projection: Allows one to leave their body in a spiritual state.

Mental Overflow: Awakens a latent talent.]

[Space Magic (level 5) (Epic)

Spatial Perception: Improves one's ability to detect the changes in the plane of space.

Spatial Interference: Allows one to disrupt space.

Teleportation: As long as one has a strong image or exact coordinates, they may freely transfer to different locations without moving their bodies.

Spatial Seal: Strengthen the binding power of the surrounding space.]

[Summoning Magic (level 3) (Special)

General Telepathy: Allows for basic communication between user and any sentient being.

Connection: Creates a bridge between the user and what the user desires.

Intradimensional Summon: Allows one to summon a creature within one's world.]

[Earth Magic (MAX) (Rare)

Rock Bullet: Gathers pieces of the ground and uses them as projectile.

Stabilise: Increases an object's resistance to being moved.

Harden: Strengthens durability of an object.

Shape Earth: Moulds the earth into the form that the user desires.

Earth Alteration: Adjust the composition of materials in the earth.

Gravity: Manipulate the power and direction of gravity in an area.

Earthquake: Induce a strong vibration in the ground.]

[Wind Magic (MAX) (Rare)

Wind Shot: Shoots a projectile of wind-attribute mana.

Float: Applies wind-attribute to objects through touch, causing them to levitate.

Boost Wind: Positively adjusts any property of wind.

Wind Control: Moulds wind into the form that the user desires.

Vacuum: Empties an area of air.

Weather Change: Slightly manipulate the weather.

Lightning: Summon a bolt of lightning.]

[Water Magic (MAX) (Rare)

Water Ball: Shoots a ball of water-attribute mana.

Wet: Applies water-attribute to objects through touch.

Boost Water: Positively adjusts any property of a liquid.

Shape Water: Moulds liquid into the form that the user desires.

Freeze: Changes liquid into ice.

Rain: Manipulate the attributes of rain.

Dissolve: Can liquefy objects on contact.]

[Etiquette (Common)

One can demonstrate high-class demeanour.]

[Chaos (Sealed) (Special)

???]

[Lightning Magic (MAX) (Special)

Lightning Bolt: Shoots a beam of lightning.

Imbue Lightning: Applies lightning-attribute to objects through touch.

Boost Lightning: Positively adjusts any property of lightning.

Shape Lightning: Moulds lightning into the form that the user desires.

Lightning Reflex: Heightens the speed of one's reaction.

Lightning Flash: Move as fast as lightning.

Thunder Strike: Summons a powerful bolt of lightning.]

[Life Magic (level 5) (Epic)

Sense Life: Detects all life signatures within the area.

Perfect Heal: All mental and physical injuries will be healed.

Life Analysis: Performs a full diagnosis on target including the target's family tree.

Invigorate Bloodline: Awakens the true potential from the target's race or heritage.]

[Abyss Magic (level 3) (Epic)

Stable Hunger: The abyss will remain inactive until a condition is met.

Gorge: Everything will be devoured.

Picky Eater: Only what is designated will be eaten.]

[Inferno Magic (level 4) (Special)

Blaze: Sets anything on fire.

Engulf: Fire will not go out until target is incinerated.

Ash: Things that have been burnt cannot be fixed.]

[Divine Will (Epic)

???]

[Heavenly Punishment (Divine)

Call upon the fury of the heavens to strike a mighty blow on the target.]

[Inherit (Epic)

May receive abilities or skills from others as long as the other party gives consent.]

[Gift (Special)

May give abilities or skills to others as long as the other party gives consent.]

[Universal Telepathy (Special)

Allows for communication with all things. Even non-sentient beings can be communicated with to an extent.]

[Perfect Stealth (Epic)

Allows one to hide from all creatures. Cannot be cancelled unless the user allows it to be.]

[Shadow Magic (MAX) (Special)

Sticky Shadow: Freezes target in place by stepping on their shadow.

Shadow Touch: Forms hands from shadows that can apply force to objects.

Boost Shadow: Positively adjusts any property of a shadow.

Shape Shadow: Moulds shadow into the form that the user desires.

Mirror Shadow: Copy the shape and abilities of a target from their shadow. The level of resemblance depends on the power of the user.

Swallow: The target's shadow becomes a pathway in space that transfers the target to the desired location of the user.

One with Shadow: Sink into your shadow and travel using shadows.]

[Perfect Transformation (Special)

Can take any form as long as the user can clearly imagine it. Also replicates the bodily functions of what the user takes the form of.]

[Super Perception (Special)

Improves the six senses above the normal limit.]

[Endurance (Special)

Tenacity vastly improves.]

[Assassinate (Rare)

Improves accuracy when striking vital areas.]

[Sneak (Common)

Lower's one's presence.]

[Steal (Common)

Makes it easier to detect valuables.]

[Knife Technique (level 5) (Rare)

One who is a true expert with handling knives.]

[Charm (Special)

Increases one's appeal and charisma to others.]

[Torture (Rare)

Provides a better sense of how to cause pain without killing the target.]

[Bloodsucking (Special)

Thirst: The health and mana absorbed from target is proportional to blood sucked from the target. Less effective after repeated use on the same target.

Convert: By giving blood to someone who has been affected by Thirst, changes them into a Vampire Slave.]

[Blood Puppet (Special)

Anyone who has ingested the user's blood will be under their complete control for as long as the blood remains in their system.]

[Perfect Disguise (Special)

Can transform into the appearance of anyone that the user has seen or can form a clear image of.

With a small amount blood or flesh, can perfectly mimic the mental and physical aspects of the person the blood or flesh belongs to.]

[Wrath (Demonic)

As damage taken increases, so does the power and durability of the user. Resistance to holy-attribute is reduced as damage taken increases, along with total health.

Passive: Desire for battle increases.]

*Creatures*

Nightwalker: This is the race that represents the standard image of 'vampires'. Of the many tales featuring them, few are accurate, such as their aversion to sunlight. However, rarely is simple sunlight capable of killing them. Generally skilled in both magic and martial arts, at maturity, they have at least one stat approaching the limit.

True Ancestor: The apex of vampire-type undead. It was based on this race that the original vampire legends were written. These legends spoke not of their weaknesses, but of their disastrous strength. Even their direct descendants, Nightwalkers, can never approach their level of horror. With power on the same level as dragons, all stories they have been mentioned in only end in destruction. Their status shows all stats approaching the limit.

Ogre: A war-mongering humanoid race where the males fight to protect the clan from external enemies and the females alternate between hunting and doing household chores. Their main defining feature is their abnormal strength and the pair of horns on their forehead. A normal adult has stats above 600, with Strength being at least 700, but low magic talent.

Minotaur: A type of demon with a human body and the head of a cow or bull. For demons, their appearance can be considered ordinary, but they are an elite race that excels in battle. They are known to use both magic and martial technique, but are usually less skilled in magic. A normal adult has stats above 600.

Gremlin: One of the most common demon races in Lambda. Can be identified by the pair of goat horns on the sides of their head. No particular talent. A normal adult has stats above 300.

Succubus: The 'dream' demon both loved and feared by all. Despite their ability to grow by feasting on the essence of strong men, they are relatively weak among demons due to their mindset that prioritises love over power. A normal adult has stats above 350.

Eternal Holy Beast: Little is known about this race except for the fact that they can pass on their abilities to their kin and the legend that eating their hearts would draw out hidden abilities. A normal adult has all stats approaching the limit.

Drow: Very similar to dark elves besides their white hair, and their association with demons. A normal adult has stats above 300.

Orc: Looks like a human-size pig that can walk on two legs. Strong appetite for sex and food. A normal adult has stats above 400.

Werewolf: The race that possesses the ability to take the form of large wolves. A normal adult has stats above 500.

Gargoyle: A demon with the ability of petrification. Hard to identify unless wings are visible. A normal adult has stats above 400.