Chereads / I Just Wanna Sleep / Chapter 27 - Glossary of Skills, Titles and Creatures I

Chapter 27 - Glossary of Skills, Titles and Creatures I

*Skills*

[Assimilation (Unique)

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Revive Shadow.]

[Curse of the Undead (Common)

Anyone that is infected with the host's bodily fluids will turn into a similar creature as long as this skill is effective.]

[Curse Magic (MAX) (Rare)

Curse Shot: Fires a ball of curse-attribute mana.

Imbue Curse: Applies curse-attribute to objects through touch.

Boost Curse: Increases the power of a specific curse.

Curse Ritual: With the right materials and ceremony, can place an intricate curse on any target that it is effective on.]

[Swordsmanship (level 4) (Rare)

One who has stepped on the path to becoming an expert in the art of the sword.]

[Imbue Holy (Common)

Applies holy-attribute to objects through touch.]

[Magic Eyes of Perception (Rare)

Uses the eyes as a tool to see through the nature of any man, object or phenomenon.]

[Fire Magic (level 4) (Rare)

Fireball: Shoots a ball of fire-attribute mana.

Imbue Fire: Applies fire-attribute to objects through touch.

Boost Fire: Positively adjusts any property of a flame.]

[Devotion (Special)

Your love is strong enough to overcome all difficulties. You would rather die than see your loved one die. If you see the target of your feelings fatally wounded, you can sacrifice your life to heal him. However, if he dies then soon, so shall you.]

[Berserk (Rare)

Sacrifices one's reason for a short burst of power. After the skill duration ends, all stats are reduced by half.]

[Hypnosis (Rare)

Makes the target's mind more susceptible to the deception of the user.]

[Hunter's Perception (Rare)

Utilizes all six senses to track any target designated as prey.]

[Forest's Blessing (Special)

The blessing of the sacred beast of the forest. Only wounds done to fatal areas or great damage to the entire body may kill you. While within a forest:

All stats +50.

Immune to poison and illness.

Increased affinity with forest creatures.]

[Dark Magic (level 7) (Rare)

Dark Bullet: Fires a projectile of darkness-attribute mana.

Imbue Darkness: Applies darkness-attribute to objects through touch.

Boost Darkness: Positively adjusts any property of the darkness.

Shape Darkness: Molds darkness into the form that the user desires.

Poltergeist: Creates a direct link to the user and manipulates objects from afar using mana. The force that can be applied to the object is relative to user's magic capacity.]

[Necromancy (MAX) (Special)

Sixth Sense: Allows the soul to be perceived.

Touch the Soul: Meddles with the soul of either the living or the dead.

Mind Dive: Creates a channel that connects souls to each other.

Summon Undead: With the right sacrifices any undead may be brought into the world of the living.

Spirit Talk: Allows thoughts to be conveyed to any being with a consciousness.]

[Bone Magic (level 6) (Special)

Bone Manipulation: Gives free control over bones.

Bone Manifestation: Transmutes any component of the earth into bone of the same mass.

Bone Design: The properties of any bone can be altered.

Bone Growth: Bones can be quickly regenerated in exchange for blood and mana.]

[Mana Manipulation (Rare)

Increases the user's understanding and comprehension of mana as the energy of imagination.]

[Barrier (Rare)

Any barrier can be created with mana as long as the barrier is only given one main function.]

[Superspeed Thought Processing (Special)

The time taken in thoughts becomes several times slower relative to the real world.]

[Drain Touch (Rare)

Vitality can be stolen through contact.]

[Dragon Eyes of Truth (Incomplete) (Rare)

As one who shares a strong bond with a dragon, you have been granted limited access to the ability to see through all lies and deception.]

[Nature Magic (level 3) (Rare)

Growth: Uses mana to shorten the time and substitute for the nutrients required for a plant to mature.

Enrich: Adds essential nutrients.

Nature's Will: All plants will obey your requests.]

[Dragon Form (Incomplete) (Special)

Partial transformation into the true form of a dragon.

All stats will reach the limit.

Magic capacity vastly increases.

Highly resistant to magic.

Immune to curses.

Cannot be killed by normal means.]

[Regeneration (Special)

Recovers from all injuries unless the soul is damaged or mana runs out.]

[Spearmanship (level 5) (Rare)

One who has firmly stepped into the realm of a spear expert.]

[Riding (Common)

Proficient in riding any form of transportation.]

[Command (Rare)

Those who are considered your subordinates will always be loyal and follow your every order faithfully.

All stats +10 to those who are commanded.]

[Charisma (Special)

For every person loyal to you, you will gain power that scales off of their strength.]

[Hulk (Special)

The body is transformed into a vessel capable of forcing out the user's full potential.

All stats +100.]

*Titles*

[Guardian of the Forest

One who was born to protect their birth forest.

All stats +20 inside birth forest.]

[Unique One

As someone who has been born as a unique member of a race, you will draw the animosity of those of the same race but will also attract those outside your race.

Increase in status growth potential.]

[Heretic

Given to one who has committed a blasphemous act against a devout member of the church or the church itself.

Races under the domain of the God of Light, all stats - 10.

Races under the domain of the Evil God, all stats + 10.]

[Child of the Sacred Beast

The sacred beast has blessed you to carry out its intent. No resident of the forest can throw the first blow at you and any creature of the forest that is weaker than you will become completely subservient.

All nature magic abilities will be ten times stronger inside the forest and five times stronger outside the forest.]

[Summit of Strength

Given to one who has reached the limit of Strength with their base form.

All physical attacks will pass through any defence that is not supported by a Defence above the limit or a skill of at least Epic rank or a Unique skill.]

*Creatures*

Zombie - A weak undead resembling a human with rotting flesh. Stats generally below 50, no magic abilities. Can change other humanoid creatures into one of them through fluid transfer.

Ghoul - An undead comparable to trained humans in power. Resembles humanoid races with pale skin and red eyes. Total stats generally around 300, weak magic abilities.

Gorging Caterpillar - A mutated insect that feeds off of dead flesh. Tends to travel in groups. Its saliva can corroded living tissue but its stats are generally less than 30 and have no magic abilities.

Dyriadbeast - A lifeform created by the ruler of a forest to defend the forest from outside forces. Mimics the shape of an animal inside the forest. Regenerates endlessly from normal wounds inside the forest. Weak to fire. Is born as strong as the strongest native creature in the forest, besides the ruler.

Cursed Warlock - An undead with a high affinity for magic. Has a relatively high intelligence for an undead. All stats generally around 50.

Skeleton - An undead in the form of a skeleton, typically of a biped or quadruped.

Undead Warrior - The most common evolution of zombies. An undead with basic proficiency in one weapon. No magic abilities. All stats generally around 80.

Skeleton Knight - An undead in the form of a humanoid skeleton wearing armour. Since this type of undead can only be born under a master, the master would be tasked with the duty of providing its armour and weapon. Can create a skeletal horse that is loyal to it from a horse's corpse. All stats generally around 150. Stronger when mounted on skeletal horse.

Scavenger - An undead with a particularly high sense of smell and hearing but intelligence is even lower than a zombie. Comes in the form of a four-legged beast. May eat anyone besides its owner. Stats vary based on the creature it mimics.

Lich - A particularly intelligent undead with strong magic abilities and the will to overcome the undead's inherent hatred for the living. Stats vary based on the previous condition of the individual but at least three magic skills are at level 5 or above.

Undead Lord - An undead that happens to have the ability to lead other undead. All undead of lower ranks must heed its orders regardless of the difference in strength. The more subordinates it has, the stronger it gets. Due to the few known cases of this type of undead, not much is known about its general stats but though weaker than undead of the same rank like Death Knight in 1-on-1 combat, are one of the strongest and most dangerous monsters when leading an army.

Dragon - The pinnacle of all lifeforms said to have been born before the intervention of the Gods. Of the five oldest beings in the world, two of them belong to this race.