Chereads / Pyromancer in Cultivation World / Chapter 8 - Increasing Skills, Powering Up!

Chapter 8 - Increasing Skills, Powering Up!

Brandon Copper was thinking to himself after this revelation from the System. 'You know, I have 106 Sp left, I ought to use them for the rest of my skills, as the Passives would allow me to have Tier 2 strength, without being so. Giving me advantage against Epic Monsters.' I decided to check my Skill Menu.

[Skill Window 106SP

Acrobatics(DEX): 2

Animal Handling(WIS): 2

Arcana(INT): 2

Athletics(STR): 2

Deception(CHA): 12 (+5)

History(INT): 2

Insight(WIS): 2

Intimidation(CHA): 12 (+5)

Investigation(INT): 5

Medicine(WIS): 2

Nature(INT): 2

Perception(WIS): 5

Performance(CHA): 12 (+5)

Persuasion(CHA): 12 (+5)

Religion(INT): 2

Slight of Hand(DEX): 2

Stealth(DEX): 2

Survival(WIS): 2

I wanted to increase my Dex and Str skills, as they would be useful against beasts, and my Wisdom skills, are they were very Useful, so I added points to Acrobatics, Athletics, and Perception for a total of 21. Afterwards I realised I can easily get more by hunting more Beasts, so I spent more points into the rest of the Dex skills for another 16 points.

[Skill Window: 69SP

Acrobatics(DEX): 10 (+5)

Animal Handling(WIS): 2

Arcana(INT): 2

Athletics(STR): 10 (+5)

Deception(CHA): 12 (+5)

History(INT): 2

Insight(WIS): 2

Intimidation(CHA): 12 (+5)

Investigation(INT): 5

Medicine(WIS): 2

Nature(INT): 2

Perception(WIS): 10

Performance(CHA): 12 (+5)

Persuasion(CHA): 12 (+5)

Religion(INT): 2

Slight of Hand(DEX): 10 (+5)

Stealth(DEX): 10 (+5)

Survival(WIS): 2

[User! New Passive(s) Gained! Agile: All DEX based skills gain +5. Brawny: All STR skills gain +5.]

'How come there's only one Strength based skill, System, and why does it have a passive? [Responding to User, as athletics is a generic skill name for any kind of cardio activity, there isn't anything else that STR is used for.] 'So the brackets with plus five is the passives, right?' [Affirmative, it's to denote their nature as addon bonuses. Reminder, as previously told to user, you can increase any stat to 19, and Passives will not strain the user's body.] With that, I decided to add 7 more points to my CHA skills. Then because I did want to go out into the world, I realized Nature and Survival would be good skills to upgrade, and put those both up to ten.

[Skill Window: 25SP

Acrobatics(DEX): 10 (+5)

Animal Handling(WIS): 2

Arcana(INT): 2

Athletics(STR): 10 (+5)

Deception(CHA): 19 (+5)

History(INT): 2

Insight(WIS): 2

Intimidation(CHA): 19 (+5)

Investigation(INT): 5

Medicine(WIS): 2

Nature(INT): 10

Perception(WIS): 10

Performance(CHA): 19 (+5)

Persuasion(CHA): 19 (+5)

Religion(INT): 2

Slight of Hand(DEX): 10 (+5)

Stealth(DEX): 10 (+5)

Survival(WIS): 10]

Seeing my SP at 25, I then decided to head out again into the Silent Woods to kill more Beasts.