"As expected, this armor really light for offer nice stats and effect. I wonder why I get this from the only gift box, it is fixed or Kami-sama favors me"
I move around and check myself with the equipment that I use, it fit perfectly and comfortable.
Ahh..Yes, I remember. Every character that go Isekaied must do this firstly. Sorry to make you wait guys. And pleaseeeeeee!!!!! Don't give me and insanely OP stats.. Please... pleaseee Kami-sama... Just normal is fine... Fwuhhh... Breathe Arla, here it comes.
"Status"
[[STATUS]]
[Arland Liberi'ares]
[Level 1]
[Race: Human]
[Class: Commander]
[Tittle: The Returner, The Heir of Ancient Fallen Empire]
[HP 200/200]
[MP 100/100]
[STA 100/100]
[ATK 20+100 (Increase DMG > Dark Att)]
[DEF 10+50]
[STATUS: ]
- +5% HP Recovery Speed
- Light Att Efficiency Lv.1
- Dark Att Resist Lv.1
- Sword Mastery Lv.1
[BATTLE SKILL: ]
- Light Slash Lv.1
- Quick Snipe Lv.1
[CLASS SKILL: ]
- Commanding Lv.1 (Companion Unit Limit 0/3, Soldier Unit Limit 0/50)
- Def. Stance Lv.1
- Charge Lv.1
- Valor Lv.1 (Automatically ON When Player Engage Enemy)
- Rally Lv.1 (Automatically ON When Player Health Below 20%)
- Organization Lv.1
- Group Aura Lv.1
[SPECIAL SKILL: ]
[TITTLE EFFECT: ]
- Tittle Returner (Receive Gift From God Every Leveling Up Certain Level)
- The Heir of Ancient Fallen Empire (Justification of All, Increase Companion Loyalty and Affection to 100%)
Whoa.... As I expected, my character design is quite handsome though, I must praise my design skill to create beautiful avatar, but maybe I should make it look older and have more wiser face, this face is more like otome game character rather than commander face hahaha.....
My status look ok-ish..There is not much as OP as I afraid. Oh yes, in CO, the player will be always have Commander Class, but in the middle game in level 50, player can choose their personal specialty. The current max level in game is level 99 which I already reached with my main account.
Because the main idea of CO is to make the player as the one that give orders and not fight in front line too much. Because, when the Commander dead, it will be auto defeat, there is also some condition if the Commander take the front line position, the whole group will get bad effect or debuff.
"What the hell with this eye catching tittle, The Heir of Ancient Fallen Empire? Does the character background of me effect the avatar creation, I mean, me? Well... I do write that but I never heard of this tittle in the game and what is this effect, Justification of All? What is that mean?"
Are the background flavor text that I write before effecting this body data, but in the first hand, I don't recall such tittle exist in the game or any player base guide that I read? Did I just adding new tittle to the data base or this tittle only given to me.
"Hahh... Why I should always bear burdensome tittle in the game, God of War back then, now The Heir of Ancient Fallen Empire... Uwahh... How embarrassing for 21 years old me"
I give myself big sigh as I review my status.
The tittle of The Returner is kind of beneficial like the game, this tittle given to the players that do not log in to the game in 6 months, and it give players reward every 5 level they go, the gift will stop at the fifth gift with some valuable items.
"Ahh... I remember when I was new to the game and exploit this tittle, I create new account with level 1 character and do not log in for 6 months to get the reward easily"
Increase the Loyalty and Affection of companion is of course useful, I don't need to use premium items or do hundreds of battle with them. I can also unlock their special ability right away and don't need to use any item, which I don't have any. And I don't need to experience any kind of disloyal act and get betrayed.
"Yeah.. In CO, enemy players, can bribe and or use items to make companions betray their master in certain level, to provide intel or even against their master in combat. But this feature cannot be done with 100% loyalty or affection of that companion toward they player as the master"
What a game that teaching the player to use bribery, espionage, spying and dirty tricks to become the winner. But, that's is reality applied in game world.
Also, what make Commander Online different from other game is the way we build our character. There is no status like Strength, Agility, Charisma and so on, that usually can be raised with points from leveling up. But in CO, player can only get that status or active buff from item, equipment, enchantment, or blessing. Player is to be expected to concentrate with the management and commanding their mercenary group. This simple yet complex way and even unique from other MMORPG become the specialty of CO Players, because the player will usually develop the sense of strong commanding, management and self-consciousness of their position in the battle. Well.. that what read in community page, and I can say it is true.