Chereads / V.R Mages / Status Window

Status Window

Josh level in chapter 16 (level 5)

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Level:5

(2925/3200)

Name: Josh

Health: (240/240)

Race: Elf Stamina: (240/240) Title: None Mana: (7400/7400)

Def:120

Stat points gained when leveling up: 10

Stats increased when leveling up: 1

INT: 48 +(100) END: 24

AGI: 14

STR: 14

Stat points: 0

Looks:100 (Cannot invest more stat points)

Passive Abilities

Trapping (Beginner LV. 1)

Studying (LV.1)

Survival (Beginner LV.2)

Mana Manipulation (Beginner LV.7)

-Water magic

Personal Effects

([Good looking] Towns people will be more willing to talk to you by 100%)

([Studying] Thoroughly Studying your enemy's abilities, and tendencies. Gives 10 stat points and has 20% chance of increasing EXP by 1% (Effects are stackable)

([Survival]It takes less time to light a fire. Starting fires only requires less than 5 minutes)

You are given a certain God's blessing, your status window has added 'Racial Effects'

As an Elf your sense of hearing is extremely enhanced, you can activate/deactivate the effect whenever you want.

As an Elf your INT gains 1 extra point when leveling up.

As an Elf you are given 10% more EXP in archery.

As an Elf you are easily able to learn archery

Combat Skills

[(Water Manipulation)

Water ball - summon a ball of water above the target to crush them.

Skill cost: 1000 to 13000 mana

Water bullets - summon or use the water in

atmosphere to form small high speed balls of

water

Skill cost: 0 to 5000 mana

Water Blade - summon heavily compressed

water to slice through targets in a line

Skill cost: 500 to 10000]

[{Fire Manipulation}

Fire wall - ?

Fire ball - ?

Fire arrow - ?

Boiling temperature - ?

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Chapter 35, Level 81-85

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Level:85

(43,540/84,825)

Name: Josh

Health: (1540/1540)

Race: Elf Stamina: (1540/1540) Title: None

Mana: (46,400/50,650) Def:770

Stat points gained when leveling up: 10

Stats increased when leveling up: 1

INT: 813 + (200) END: 154

AGI: 144

STR: 144

Extra Stat Points: 40

Looks:100 (Cannot invest more stat points)

Passive Abilities

Trapping (Beginner LV. 1)

Studying (LV.1)

Mana Manipulation (Intermediate LV.4)

-Water Manipulation

-Fire Manipulation (Survival has assimiliated with Fire Manipulation and will be enhanced after the LVL.100 ascencion.)

-Earth Manipulation

Personal Effects

([Good looking] Towns people will be more willing to talk to you by 100%)

([Studying] Thoroughly Studying your enemy's abilities, and tendencies. Gives 10 stat points and has 20% chance of increasing EXP by 1% (Effects are stackable)

You are given a certain God's blessing, your status window has added 'Racial Effects'

As an Elf your sense of hearing is extremely enhanced, you can activate/deactivate the effect whenever you want.

As an Elf your INT gains 1 extra point when leveling up.

As an Elf you are given 10% more EXP in archery.

As an Elf you are easily able to learn archery

Combat Skills.

[(Water Manipulation)]

Water ball - summon a ball of water above the target to crush them.

[Skill cost: 1000 to 13000 Mana]

Water bullets - summon or use the water in

atmosphere to form small high speed balls of

water

[Skill cost: 0 to 5000 Mana]

[Water Blade] - summon heavily compressed

water to slice through targets in a line

[Skill cost: 500 to 10000 Mana]

[{Fire Manipulation}]

[Fire wall] - Summons flames that denies enemies from entering narrow point or prevents direct access of enemies to the caster.

[Skill cost : 2400-12000 Mana]

[Fire ball] - Produces a flaming projectile that deals sufficient damage.

[Skill cost : 1000-5000 Mana]

[Fire Bolt] - Summons an advanced form of fire ball, changes color depending on power and explodes upon contact.

[Skill Cost : 5000-25,000 Mana]

[Fire arrow] - Summons arrows made from fire, they are smaller, weaker but faster projectiles of [Fire Ball].

[Skill cost : 100-500 Mana]

Vaporizing Atmosphere - Unlike fire wall, boiling temperatures isn't used for area denial, it is used for reducing the Mana cost of Fire Spells.

[Mana Reduction] - Reduces Mana consumtion for Fire spells by 50%.

[Skill cost - None (Vaporizing atmosphere is a passive effect activated whenever in an area with 40°C or higher temperature.]

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