The goblins are dealing with any villagers so I take a tour through the village to see what we can loot. I'm attacked by a desperate villager and since he seems insistent on stabbing me with his pitchfork I lose my cool and cut him down.
I'm starting to think Jade was right, these villagers aren't as innocent as I thought. If it were me in their position I would get my loved ones and some essential belongings and make a run for it.
I find the guards' quarters where there are a bunch of training weapons, repair tools, and even a small smithy.
There is also a storeroom with some food. I count seven bags of grain and a few crates with potatoes, onions, and pumpkins. Further in the back, I find a few barrels. I don't want to open them but I think it should be alcohol.
The door to the storehouse is abruptly pushed open and as I turn I see an older man with a few women behind him. All of them hold pitchforks, knives, and I can even see an axe. However, the moment they see me they turn tail and run.
Seems to me like that's the group with some brains. They came here to take some food but upon seeing me they immediately ran. But where do they run to?
I follow them and confirm that they aren't heading for the exits. Wherever they are heading then, it must be important or useful.
I try to shadow them as carefully as possible. They evade any goblin they see and soon we arrive before a larger house with a shed beside it.
I can hear soft clucking from inside the shed so there must be chickens or another type of domesticated bird inside. The elder looks around carefully but doesn't spot me. Then, he addresses the women.
"We have to be quick. Some of you go to the chicken pen and grab one or two. Don't take all of them, we won't be able to keep them anyway. The rest of you come with me into the cellar. I still have a small stash of food for emergencies."
Ah, very informative. Understanding humanoid languages as a monster is really quite convenient. The group splits, three women joining the elder while two head for the shed.
I have to kill them, don't I?
I thought so. Hoping for the dungeon masters to suddenly show mercy would be foolish.
I head to the shed and sneakily get close.
"Bertha, which chickens should we take? The village chief said we should only take two."
"And why should we listen to him? That old fogey only has eyes for Isolde, if we stick with him well regret it. Take as many as you can carry and let's get out of here!"
I can see what's going on inside the shed through a hole in the wall. The woman with the axe is the one called Bertha. She's standing close to the door, ready to take a swing should anyone enter.
The other one is a petit woman looking over the chickens. From the way she's delicately holding her knife, she must never have been forced to defend herself before.
Going in there will get me an axe to the head bit not going will give me the mental hammer so I have to think carefully. After observing a while longer, I sneak up to the door. Instead of entering, I kick the door hard prompting it to fall inward. Bertha immediately reacts by taking a swing but all she hits is the door.
While her axe is stuck in the wooden door I leap over the half-fallen door stab her repeatedly with my daggers.
The other woman screams in horror and backs frightening all the chickens with her piercing voice. Man, that clucking really ticks me off. After we have cleared the village we'll have roast chicken.
As I approach the terrified woman she begins to beg for her life and I find myself hesitating. Which earns me a stab straight into the chest. Thank god that I'm wearing leather armor or she might actually have cut me. A bout of anger washes over me as I drive one of my daggers through her heart.
Having taken care of all the humans in the shed I block the broken door to prevent the chickens from chickening out and enter the large house cautiously.
The village chief had mentioned going into the cellar to get his secret stash. I should check it out.
Finding the cellar doesn't prove too difficult since the large trap door can hardly be overlooked. Leaving that thing open is essentially an invitation for me to follow them. Is it a trap maybe?
I increase my vigilance by another level and creep towards the trap door. There is no trap, no danger, or anything.
I descend the stairs and discover two of the women lying on the ground, unconscious from a hit to the back of the head. Did some other goblins come here before me? No, they wouldn't have left them alive...
The was it friendly fire? But why would they attack each other? This all makes no sense.
Until I get close to the door ahead that is. The door is quite sturdy and seems to be mostly soundproof but when I press my ear against it I hear...
That old toad was truly lusting after swan meat. And he is taking a big bite right now.
Can't they think of anything better to do than make attempts to procreate at this moment? You are about to die from a goblin raid force! Act like it.
I put the two unconscious ones out of their misery and take a pitchfork with me. Out of some reason I'm more agitated than usual.
The door was closed but not locked so I sneakily enter and walk up to the pair trying to make out on the ground. They are so engrossed in their activity that they don't notice me standing right next to them.
I run the pitchfork straight through their chests pinning them together.
Now, time to look for loot!