Chereads / Conquering the Lower Realms / Rankings of a mage (and others), read at your own risk

Conquering the Lower Realms

🇨🇭djarcher
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Synopsis

Rankings of a mage (and others), read at your own risk

Upon attaining the ability to cast spells one is a beginner mage, followed by being an apprentice mage upon stabilizing ones mana (liquid), to become a mage one must convert their mana into magic power (gas) being able to safely cast spells up to rank three, upon increasing the density of ones magic power one becomes a high mage safely casting spells up to rank six. Finally, one would need to convert ones magic power into magic essence (liquid) becoming a rank 1 archmage being able to unlimitedly cast spells up to level three magic wise. After that one would ascend to rank 2 upon gaining an innate understanding of magic, mostly in form of comprehending an element to its completion. To reach rank 3 one needed to form a domain based upon their innate understanding. Rank 4 is obtained by completely controlling one's domain. Rank 5 is achieved by obtaining another innate understanding. Upon creating a domain with this understanding one advances to rank 6. Rank 7 is essentially just fusing both domains into one. Then one will need to convert one's magic essence into magic (liquid) becoming rank 8. Once this magic can be manifested outside one's body on reaches the pinnacle of all archmages, rank 9. At that point, one will sooner or later come into contact with natural origin energy becoming a deity. (deity does not mean god)

Concerning gods:

Gods are divided into three ranks.

World gods whose strength varies from none at all to the equivalent of a rank 9 archmage.

Creation gods are equivalent to deities.

Lastly, there are true goddesses (no male gods at this level are known of), beings that transcend all existence and laws.

Concerning physical fighters:

Since the methods to grow as a physical fighter vary greatly (and I'm a lazy piece of shit) there is no set ranking.

Concerning beasts:

Same as with fighters.

The weapon grades:

Common - normal

Uncommon - grade 1

Rare (much more durable, way sharper) - grade 2

Holy (blessed by a powerful individual)

Unique (one of a kind) - grade 3

Magic (magic abilities) - grade 4

Mystic (special abilities) - grade 5

Epic (A weapon from the tales of old) - grade 6

Ancient (old magic that you don't want to face) - grade 7

Soul (depends on imprint)

Dark liquid (dark elves/shadow servants only, properties unknown)

Origin (manifestation of world laws)

Divine (weapons of gods) - grade 8

Legendary - grade 9

(Note: weapons that do not have a corresponding grade are weapons of roughly equal power that cannot be made by "ordinary" means)

If there is any other ranking you would like to have in here, please say so in the comments and unless they are too heavy spoilers I'll add them.

And with that, have fun reading!