The battle commenced as the monsters rushed toward Sith Town. These creatures were not driven by logic, but by a commanding will that forced them into a state of frenzy to kill all challengers. In a sense, those entering the tower were the outsiders to these monsters.
Arthur and his group had no intention to help the residents, as this challenge would bring them together and earn respect for the guild. Thus, the five companions jumped from the walls into the sea of monsters.
Seraphine was the first to rush like a mindless killing machine, effortlessly butchering monsters. She created a path, which the group traversed with relief. Arthur did not attempt to win the bet because his lightning was still killing elemental monsters as they respawned.