[Advance]
This is a term used in some games while, other games have another term to use for the concept. It's not a skill shot within the game nor any status point buff. Lastly, it ain't any system bonus that suddenly strengthens a player's avatar.
[Advance] is a concept with this specification: the player makes attacks at a certain location where they estimate the enemy to be soon at. Any attack done with this in mind uses a lot of things in consideration.
One of these is the understanding of the patterns and movements of the enemy. One cannot simply make an [Advance] without knowing the limits and patterns of their enemy. Any attack done using this concept in mind usually has no lock on effect. Hence, they depend on the player's understanding of their enemy in order to improve the accuracy and chances of hitting.