I spent nearly every I earned on buying the upgrade materials; «Binding Steel» a material used for upgrading armor and weapons. It then took spending even «Qiu» to buy materials to forge a new weapon and even more to actually forge the weapon.
By the end of the transaction I was flat broke.
Crafting weapon, armor, accessories, attachments, even potions, and food required resources and money.
In this game it most items were not just simply sold you by «NPCs», had to make it or either earn it in a dungeon, «PVP», or «End Game Content».
This game relied very little on «NPC» vendors and most of what you could buy was only basic items, nessecary for crafting.
This game focused heavily on both experimentation and player trading, as no two forged items were exactly the same. Whether it the «Damage», «Weight», «Stability», «Modifiers», etc.
In the game every item could be made entirely unique. The more a player collected, crafted and forged the more powerful and even unique the items could be.
Those items could then be sold to other players, «NPCs» for money, or dismantled for spare parts.