[ fear spike ] (Level 1)
Gain an additional attack range of 1 meter, and the next three normal attacks will shoot energy spikes, causing 0-22(+30% magic strength)(+1% target's maximum health [ +0.1% per layer of feast effect ] magic damage to enemies in front of it).
Reduces the target's movement speed by 0-30% based on the target's resistance. Lasts for 0-1.5 seconds. (The speed reduction effect will continue to decrease)
These energy spikes would increase their release and coverage area after the feast level was reached.
In the game, this was the big bug's core skill for online combat.
Its damage calculation was very complicated. It had a base damage of 22 points and a 30% bonus based on the user's spell strength.
However, the most important thing was the magic damage of the last 1% of the target's maximum health points.