The situation now was that any faction leader's battle was a death trap for those who dared to participate.
Especially the players, countless of whom, disbelievingly and emboldened by a temporary boost to level six attributes, joined the battle, only to be killed instantly by the residual effects of the fight.
It made them realize the true difference between elites and faction leaders.
Nevertheless, players continuously tried to intervene, motivated by the sheer strength of these three bosses; without a doubt, great items would drop upon their defeat.
Of course, many experts also wanted to test their own strength.
However, these were mostly individual players and experts, whereas players from large guilds were very organized, mainly because their leaders were more rational.
In fact, guild leaders had already sensed something was amiss; the female Earl had begun to show cracks.