This was another extremely impressive move.
The cheers never stopped, as it is known that the reason why the Hydra is called Hydra is that it has a neck like a sea snake.
Its neck is very long and it has a large stature which results in a casting range that cannot be calculated in normal terms.
This is also a peculiar mechanics issue in the ancient god world, many casting ranges can be clearly marked out, but there is always a difference when it comes to actual calculations.
For example, as the Hydra, when calculating the casting range, you also consider the projection of its neck length, of course, there's also the issue of flexibility.
For example, if the Hydra's neck is not flexible enough, its breath range is likely to be limited to what's in front of it or even if it moves, the coverage is also limited.
But the Hydra's neck is incredibly flexible, which means it can quickly move its head when breathing, covering a large area.