During these days of rapid leveling, Starfire was making a fortune, given the sheer number of players. While not everyone resupplied through Starfire, the small fraction that did were enough to make Starfire prosper.
Starfire's funds swiftly ballooned. With ample funds, the intensity of their construction naturally increased.
The opening of the main storyline dungeons did not affect the development of the two Starfire bases.
Suddenly, a cluster of dungeons was released, leaving players excited but also a bit bewildered.
The advantage of this was that many guilds felt that not all first dungeon clear achievements could be monopolized by one guild since there were multiple dungeons.
With the lure of higher-level dungeons, having cleared one, players would not waste time in lower-level dungeons.
The difficulty was that many players did not know which dungeon to choose.