Chereads / God-Level Hero / Chapter 39 - Chapter 36 Hidden Hero Part-Time Job: Navigator

Chapter 39 - Chapter 36 Hidden Hero Part-Time Job: Navigator

The setting sun was blood-red, and as night fell, with the final two cannon shots, the great white shark struggling on the sea surface finally belly-up, died.

—— System Prompt: You have killed the great white shark, obtained Experience +50,000! Acquired B-grade strategic treasure: White Shark Ship's Figurehead.

—— White Shark Ship's Figurehead: Ship equipment. Installing it at the bow can increase the ship's speed by 10%, ship's troop attack +2, attack speed +1.

Then a golden light descended from the sky!

—— System Prompt: Congratulations! You have leveled up to level 19! Acquired 1 free attribute point, 1 Skill Point, Life Value +2, Command Power +1.

Gaining experience and treasures! Hahaha! Da Fei burst into a triumphant laughter, but there's more info!

—— System Prompt: Congratulations! You possess the basic qualifications to become a Navigator and have successfully passed the basic maritime tests of storms, survival, sea monsters, and pirates. You have completed the additional rookie trial mission and earned the reward: hidden hero secondary profession "Navigator"!

—— System Prompt: You have successfully changed to the hidden hero secondary profession, Junior Navigator!

—— Junior Navigator: The hero's ship's speed is additionally increased by 10% on the sea, stacking with the Sailing Skill. Every 5 levels, the hero acquires one extra free attribute point for the secondary profession. The hero, and the hero's vice heroes, gain an additional 100 experience points per day at sea.

—— System Prompt: You are currently level 19, and you have received 3 free attribute points from the Navigator secondary profession bonus. As you advance the Navigator Skill level, you will receive more attribute point bonuses. The timing of skill upgrades does not affect the acquisition of attribute points, and missed points will be compensated for after upgrading.

—— System Prompt: You have obtained the professional information of "Navigator."

—— Newbie Prompt: On Hero Continent, due to military and commercial secrecy, the emerging secondary hero profession of Navigator hasn't formed a complete system. There are no Dedicated Skill Books for raising professional skill levels or directly learning professional special skills. Players must interact with, learn from other Navigators, raise skill levels, or develop skills themselves.

—— Newbie Prompt: The hero's secondary profession does not conflict with the primary profession. You can still profess as the primary hero professions Knight or Priest at the Skill Tutor.

.......

Seeing this series of system messages that followed, Da Fei's laughter abruptly stopped! What is meant by additional rookie trial mission? Isn't this supposed to be my task?

After being dumbfounded and silent for a while, Da Fei burst into laughter again! It turns out these guys really were sent by the system to test me through this act! The thing is, isn't this act a bit too much? Surely, I didn't pass following the normal script? Never mind, whether it's normal or not, as long as I pass, it's fine!

Indeed, it's the reward for a hidden profession, and it's also a part-time that doesn't conflict with my main profession! Dual hero professions, what does this mean? It means I get more strategic attribute points than others upon leveling up! Think about it, I go back and take up a profession as a Knight, getting two attribute points per level. Then, as a Navigator, leveling up also gives attribute points!

But attribute points are secondary; the key is having more professional specialties than others due to having an additional profession! I'm awesome!

What does Professional Specialties mean?

Each hero starts with an inherent specialty when they create an account. My Storm Navigation is an inherent specialty. Then at level 10, when a newbie changes their profession to a hero profession, they can obtain a professional skill. Sub-skills under the professional skill are professional specialties.

For example, Priest's Blessing Ceremony, Undead Wizard's Banshee's Howl, Dwarf's Rune Control, Demon's Hell Gate, etc. In short, professional specialties are unique skills that other professions do not have.

Since this hidden profession Navigator is also a part-time job, undoubtedly, it must also have corresponding professional specialties.

I knew it, gathering good karma plus my natural gaming talent, once they burst forth together, my success is destined!

I've made my fortune! What am I afraid of now? I fear no one, my dual professions are outrageously powerful, even if that Blood Sea Child gathers all the server's players to hunt me down, forcing me to struggle to survive, I could simply log off and sell my account on the spot, starting the bid at 1 million pounds! I've achieved success and fame, I'll buy an apartment in Coastal Garden, and then marry Little Fang to be my wife, hahaha!

When life is triumphant, revel to the fullest, amidst the laughter Da Fei danced around releasing all the tension of the past days!

Finally, like that void after something intense, Da Fei grew tired, took a long breath, and his mind began to cool down and plan the future development strategy.

Currently, it's too early to discuss dual professions. After all, the bonus from the Junior Navigator profession is too weak, increasing only 1 strategic attribute point every 5 levels. Currently, at level 19, I have gained 3 points, which means reaching level 20 would add another 1 point. Overall, it's pretty weak, especially when newbies gain 1 attribute point per level. It can't compare to the main profession which gains 2 attribute points per level.

From the perspective of future prospects, rising to an Intermediate Navigator should reward 1 point every 4 levels, Advanced should be every 3 levels, Expert should be every 2 levels, and Master Level will reward 1 point for every level, reaching the growth rate of a newbie. This means if I were to rise to the Master Level now, I'd be rewarded 19 points all at once, effectively compensating me with 16 points.

The system prompt also mentions that promoting a hidden profession is no simple task: no Skill Books, no sub-skills, and the value of upgrading is also a problem, especially since acquiring Skill Points after level 20 is difficult and leveling up professional skills must be done cautiously.

In a nutshell, I shouldn't be too proud too soon.

After realizing this, Da Fei felt a wave of fatigue wash over him. It's midnight again, after all, maintaining one's health is the real capital for making a fortune. I should ensure my well-being; having fought continuously for nearly two days, it's time to rest well.

This time, without any hesitation, Da Fei immediately purchased the "Divine Sanctuary" offline item for 20 yuan from the store. After all, the gaming company also carries the important mission of revitalizing the world economy, I can still afford the cost of two plates of fried rice.

Before logging off, Da Fei took a satisfied look at his current attributes:

Level: 19

Professional Specialties: Storm Navigation.

Profession: Long Spear Soldier, Level 10 Legion Commander, Level 8 Explorer, Junior Navigator, Training Newbies

Reputation: -3120 (Infamous, your current reputation will affect your ability to receive tasks from NPCs, and may also cause hostility from some NPCs.)

Attack: 20 (18 attribute points from level 19 all in attack, +2 from Captain's Sword at sea, +2 from White Shark Figurehead not equipped yet. Also, I haven't allocated 3 free attribute points obtained from the part-time job.)

Defense: 5 (3 points of personal defense from tattered leather armor, +2 strategic defense from Captain's Sword at sea)

Magic Power: 0

Knowledge: 0

Basic Killing: 9-11 (Born with 1-3, +1 from Anemone Enchantment, +1 from Lonely Hero Achievement, +1 from Lonely Hero 10 Consecutive Victories, +3 from system reward every 5 levels at level 15, +2 from Captain's Sword at sea. The +2 from the Captain's Sword applies to the whole army.)

Life Value: 71 (Born with 10, +2 each level, +10 from Lonely Hero Achievement, +15 from Lonely Hero 10 Consecutive Victories)

Attack Speed: Normal 12 (Captain's Sword +2)

Move Speed: 10

Morale: 2 (+1 from innate hero trait, +1 from Basic Leadership Skill)

Luck: 1 (Basic Luck Skill +1)

Command Power: 30 (+18 from leveling up, +10 from first campaign achievement, total 28, Basic Leadership Skill adds 10%, making it 30)

Stamina: 100

Learned Skills: Master Level War Machine Science (sub-skill Crossbow Master); Advanced Reconnaissance Skill (sub-skills Situation Collection, Stealth), Basic Luck Skill, Basic Leadership Skill, Basic Attack Skill, Basic Defense Skill, Basic Arrow Skill, Basic Logistics Skill.

Still have 1 Skill Point unallocated.

This night, Da Fei woke up laughing several times in his dreams.