'System, how do I earn a simple identification skill?'
Tti-ring
[To earn the skill (Identification)(Simple), Player Kura must pay a total of 10 silver coins.]
'So I can use the coins I have to purchase stuff. That's pretty convenient. System, is there a shop?'
Tti-ring
[To access the shop, Player Kura must be level 10. Although, Player Kura can purchase skills without the shop if Player Kura knows the name of the skill.]
'This system is really convenient. I currently have 11 silver. An Identification skill will be pretty useful, so I should go ahead and buy it. System, I would like the buy the Simple Identification skill.'
Tti-ring Tti-ring
[Player Kura has bought the (Identification)(Simple) skill. Player Kura now has 1 Silver coin.]
[(Identification)(Simple) Level: 1; Cost to activate: 0; Duration: Until player cancels it; Cool-down: 0; Upon activation, you will be able to see the basic information about an item; Proficiency: 0/100
I took out the two items I had earned in the last two battles, intending on using the identification skill on them.
'Identification'
Tti-ring Tti-ring
[ Goblin Tooth; Material; Bronze Rank
Can be used in crafting; If used in crafting armor, the armor will become much sturdier. If used in crafting weapons, the weapon will become sharper. Can also be used as kindling. Does not burn easily.]
[Silver Demon Knife (Set); Knife; Secret-silver Rank
Set: 1/6
Level: 1-20 (Currently Level: 1)
Requirements: Strength Attribute of 10
Strength Attribute + 10
Agility Attribute + 10
Vitality + 2
Intelligence + 5
Passive Effect -
(Targeting) Automatically targets enemies vitals
(Critical) 20% higher chance of a critical hit
2 Piece Set Effect -
Increase strength attribute by 5
3 Piece Set Effect -
Increase agility attribute by 5
4 Piece Set Effect -
Increase intelligence attribute by 5
5 Piece Set Effect -
(Heal)(Simple) Level: 1; Cost to activate: 10 Mana; Duration: 10 Seconds; Cool-down: 30 Minutes; Upon activation, your health will increase by 100 every 2 seconds.
6 Piece Set Effect -
All attributes increased by 10
This weapon is part of the Silver Demon Set. To upgrade this weapon, you must sacrifice experience. Experience (0/100)]
'Holy crap! The Silver Demon Knife is too OP! As long as I get the other parts of the set, I should be able to solo the hobgoblins.'
I hurriedly upgraded the Silver Demon Knife to level two. All it did was increase the attributes by one point. Also, the experience required to upgrade it increased to two-hundred. As soon as I reached level five, I should be able to utilize the weapon. I don't know how small of a chance the drop rate was, but I am determined to get the rest of the set before level five.
---
While I was out looking about for some goblins, I found a goblin and hobgoblin camp. If I attacked at my level, I would definitely die. As long as I got the rest of the Silver Demon Set, I should be able to attack the camp successfully.
---
After I silently left the goblin camp territory, I found a group of three goblins and two hobgoblins guarding a chest. The chest was exuding a silvery glow. I wanted it. The Silver Demon Set was a secret-silver set. If that chest was a secret-silver chest, I could maybe get another piece of the Silver Demon Set.
I started the battle with all of the soldiers except Feng and the hobgoblin soldier, luring the goblins away. While they did that, the rest of us attacked the hobgoblins. I had the hobgoblin soldier tank one of the hobgoblins while Feng and I butchered the other hobgoblin. It only took us a few seconds, but that was enough. We killed the hobgoblin then moved onto the other one. In a 3v1 situation, it was obvious who would win.
After the last hobgoblin fell, we all teamed up on the goblins. Its battle only took fifteen seconds in total. It was quick and easy.
Tti-ring Tti-ring
[Player Kura has completed the daily quest!
Rewards: 250 Experience; 2 stat points to distribute; 10 Silver coins]
[Player Kura has leveled up to Level 2!]
'Hell ya!'
I put two of the stat points into intelligence, while the other two points went into strength and vitality. I also added two hobgoblins and one goblin into my army.
I ended up changing the first hobgoblins name to 'Brute'. I also set him as the commander of the hobgoblins. Now Feng and Brute had their own forces to handle.
I also noticed something different about each fight I participated in. My soldiers' techniques were getting better with each fight. They were learning how to dodge properly and how to make their moves smoother.
The goblins dropped one goblin tooth while the hobgoblins dropped one more piece of the Silver Demon Set. This time, it was the Silver Demon Breastplate.
[Silver Demon Breastplate (Set); Breastplate; Secret-silver Rank
Set: 2/6
Level: 1-20 (Currently Level: 1)
Requirements: Strength Vitality of 10
Strength Attribute + 10
Agility Attribute + 2
Vitality + 10
Intelligence + 5
Passive Effect -
(Protection) There is a 20% chance that the incoming strike will deal no damage
2 Piece Set Effect -
Increase strength attribute by 5
3 Piece Set Effect -
Increase agility attribute by 5
4 Piece Set Effect -
Increase intelligence attribute by 5
5 Piece Set Effect -
(Heal)(Simple) Level: 1; Cost to activate: 10 Mana; Duration: 10 Seconds; Cool-down: 30 Minutes; Upon activation, your health will increase by 100 every 2 seconds.
6 Piece Set Effect -
All attributes increased by 10
This armor is part of the Silver Demon Set. To upgrade this weapon, you must sacrifice experience. Experience (0/100)]
'This set is just too amazing!'
---
Kura, Age: 19
Race: Demon
Health: 1000
Currency: 16 Silver coins
Class: Necromancer
Soldiers: 9/9 (Increase by upgrading your intelligence)
Level: 2; Experience: 50/1800
Rank: D
Mana: 180
Stat points to distribute: 0
Strength: 8
Agility: 6
Vitality: 10
Intelligence: 18
Skills -
(Unknown) (Unknown) Level: MAX; Passive
(Night) (Domain Skill) Level: 1; Cost to activate: 200 Mana; Duration: 1 Hour; Cool-down: 2 Hours;
Upon activation, darkness will envelop the area within 50 meters; Proficiency: 0/100
(Rise)(Class Skill) Cost to activate: 10 Mana; Cool-down: No cool-down; Upon activation, specified monster will become a soldier for you.
(Soldiers)(Class Skill) Cost to activate: 10 Mana; Duration: Until soldier dies; Cool-down: 0; Upon activation, soldiers will be called from your shadow.
(Identification)(Simple) Level: 1; Cost to activate: 0; Duration: Until player cancels it; Cool-down: 0; Upon activation, you will be able to see the basic information about an item; Proficiency: 3/100
Traits -
(Soldier Heal) Your soldiers will automatically heal at the cost of 10 Mana.
(Night Proficiency) When in the dark, your stats will double.
(Night Vision) You can see in the dark.]