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The Villainess Is A Good Sister

Reggie_Tori
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Synopsis
Louisa has a choice between three mission genres from her new System, “One Item Per One World.” Her System allows for one item, foreign to their designated mission world. A local item can be gain through a randomizer. The mission genres include Family Life, Waste to Genius, or Rule The (?) World. The higher the difficulty, the higher the rewards, should the mission be accomplished. However should they fail, their skills are diminished and to regain the skills, one has to participate in probation for an unknown time, depending on their failure and mission genre. Rule the (?) World is where one has to achieve great success in a specific field: Business, Entertainment, or whatever the mission requires. Becoming the top of the industry, field or kingdom. Waste to Genius is where one has no strong abilities or allies readily given. Abilities need training to achieve any power while allies have to be either have to be interested or impressed by either beauty, strength, or personality. Family Life is living as a family member as a supporting, side, or antagonistic character. The role given may decide how they are allowed to treat any specific people, the treatment may be positive or negative. Louisa, having no other choices to choose, chooses Family Life.
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Chapter 1 - Mission Tutorial Letter

"Dear New User,

You have been selected for the "One Item Per One World" System. For your convenience, we inclosed the information needed to understand what type of System yours is and what missions you will be given.

Firstly, your System allows you to bring one foreign object in to your mission world. You can select the objects through the System catalogue. The foreign object can be items with special effects or attributes. Local objects can also be acquired through a randomised game. After mission completion, the item may be stored or used in the next mission.

Warning: Randomised game may give an item of low quality or increase diffuculty.

Secondly, the missions you receive will be decided by the Mission Genre you choose. The System gives three choices in missions:

Family Life

Waste to Genius

Rule the ? World

Rewards or penalties are given after mission completion. Bonuses can be decided on a spinning wheel.

Thirdly, your roles may give you limited freedom to act OOC (Out of Character), depending on your roles. Their attributes also affect how you can act with the mission world populace.

Note that you may share a mission world with one or more people.

We thank you for your cooperation and efforts in the future success of your missions.

Written by

System Resources Office."