A week after the launch of Thunderbolt Entertainment's new headquarters, the players received another piece of exciting news.
Animus of Assassin's Creed was going to have new content!
The players had long expected the update of Assassin's Creed because it was a game that required a lot of resources. The name "origins" had already hinted that since it was the origin, there would definitely be development, twists and turns, and continuation.
However, the players didn't expect the new content to come so quickly.
To Chen Mo, creating a new IP was a bit more troublesome, as the entire game's mechanics, gameplay, and other content needed to be redone. However, it was much easier to develop the follow-up content. With the script finalized and sufficient art resources, the follow-up content only needed to follow the previous game's mechanism, which could save a lot of time.