Chereads / Almighty Video Game Designer / Chapter 62 - Chapter 61: The World of Azeroth

Chapter 62 - Chapter 61: The World of Azeroth

Translated by Coldtaco

Edited by Aelryinth

If the IP was the soul of card games, the numbers would be its lifeline. If the numbers system crumbled, the game would follow.

Conversely, if the numerical system was very well done and complete, the game would have very strong survivability.

A good example would be a card game from his previous life, OMG! Kingdoms. It was still making tens of millions in profit two years after its release, an incredible result in the card game world.

Despite it being a card game, its IP was terrible and could be compared to not having an IP at all. When it entered the market, the Three Kingdoms had already been driven into the ground. There would be several games with a Three Kingdoms theme every month. If it was solely on the basis of IP, OMG! Kingdoms would have no chance of differentiating itself from the other games.

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