Chereads / Almighty Video Game Designer / Chapter 417 - Advantages and problems co-exist in "Overwatch"

Chapter 417 - Advantages and problems co-exist in "Overwatch"

After deciding on the next game, Chen Mo started writing the design concept for Overwatch.

As a competitive game, Overwatch itself did not have much game content. Whether it was the number of heroes, skill mechanisms, map elements, or other aspects, it was far inferior to those real big productions.

In Chen Mo's plan, the first expansion of the Overwatch was as follows.

In terms of heroes, the first 22 heroes would be released, and new heroes would be added in after the shadow.

In terms of maps, 12 maps will be available, and the maps beyond echeinwald will not be available for the time being.

This was mainly to ensure that the players had the most basic gaming experience. If the content of the game was cut down further, it would be too little, which would greatly affect the gameplay.

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