Chen Mo releasing Diablo and Don't Starve one after another caused a decent reaction in the videogame community, although not one as big as the copying craze from mobile card games.
This was expected as the main characteristics of the game were really unique and hard to replicate.
Diablo did allow industry professionals to realise the market gap in satisfying hack and slash games, but how to fill that gap was a very difficult question.
If they followed Diablo and made a third person game with a dark art style, setting aside if they were capable of spending money to reach the quality of Diablo, even if they did, would the players buy a game that was such a blatant Diablo copy?
Therefore, the only way out was to make a similar VR game, which was exactly what Emperor Dynasty Entertainment was doing.