Single player games like Chen Mo's Wulin Legend and Zen Entertainment's Tale of the sword usually get around four hundred thousand sales in their first month, which wasn't much.
Many felt that Chen Mo was playing safe by making a game like this. Even considering the fact that he was known for good stories, he might sell alright, but it definitely wouldn't be incredibly popular.
Moreover, the game might have gone a little too far in its concept judging from the concept art. How many players would like spooky dark themes like this?
If it wasn't managed well, it would most certainly drive away most of the players.
Some were looking forward to it.
Some were questioning it.
Some were making fun of it.
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Chen Mo didn't seem to mind at all as he wouldn't usually pay attention to these doubts. Only after the game was completed will they know how good the game was.
It was more likely to not to make predictions at this stage.